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Melty Blood: Type Lumina update (version 1.4.1) out now, patch notes

Posted on January 6, 2023 by in News, Switch

The newest update for Melty Blood: Type Lumina has now gone live, bringing the game up to version 1.4.1. The update, which was released last year for other platforms and has now finally been brought to Switch, fixes some issues with the two latest characters to be added to the game, as well as some other general bug fixes. Full details below:

he following character defects have been fixed:

The Count of Monte Cristo
Fixed a bug that was causing End Flame – Fallen Angel to draw the opponent at the edge of the screen even if it did not hit the opponent at the edge of the screen.
Ushiwakamaru
Fixed a bug that was causing Rapid Beat to draw the opponent at the edge of the screen even if it did not hit the opponent at the edge of the screen.
Fixed a bug that was causing Moon Skill Usumidori – Heavenly Blade Steps to draw the opponent at the edge of the screen even if it did not hit the opponent at the edge of the screen.
The following system bugs have been fixed:

SINGLE PLAY
A temporary fix has been made to a problem that sometimes causes force termination during pre-battle staging.
Shield
Fixed a bug that caused a slight difference in the situation when shielding certain attacks, depending on whether the player was 1P or 2P.
Fixed other minor bugs.

Source

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