Submit a news tip



MIO: Memories in Orbit 1.2 update out now, patch notes

Posted on February 9, 2026 by (@NE_Brian) in News, Switch, Switch 2

MIO Memories in Orbit 1.2 update

MIO: Memories in Orbit has come out with its first post-launch update, which is version 1.2.

The patch features quality-of-life improvements, gameplay and balance tweaks, and various bug fixes. As part of this, the team has made a few difficulty changes and level design adjustments.

The full rundown is as follows:

MIO: Memories in Orbit version 1.2 update patch notes

Bug Fixes

  • Fix a bug where the fourth tremor would trigger too early (sorry)
  • Fix a bug where the boss assist (“Eroded Bosses”) would not work on some combination of boss fight and respawn checkpoint
  • Fix HUD logic for the “Hand’s greed” modifier feedback
  • Fix the invisible trapdoor after the Dr Halyn fight
  • Fix invisible ceiling in <redacted>
  • Fix lootable nacre through ceiling in Foundations
  • Fix missing corpse for Calderon after the fight
  • Fix collider/visual mismatch in the shuttle shafts (esp ice section)
  • Fix Capucine’s statue dialogsSmall typo fixes in game texts

Gameplay & Combat Tweaks

  • Tweak attack direction selection logic for d-pad & keyboard to help with pogo misses
  • Change the “Hand’s greed” modifier to also use decayed health (tremor) as an additional damage boost source
  • Tweak hitbox behavior for the FRIENDS fight
  • Tune Shii armor during certain animations
  • Apply damage upgrades to scrap pile attacks

Balance & Difficulty

  • Tune the ending section of Sawlong to make it slightly less punishing
  • Remove low health feedback during the Khlia sequence
  • Remove some health bars in the Pit

Level Design & Progression

  • Remove the alternate path in the striders tutorial section
  • Change the entrance shortcut of the Chapel to avoid misleading people into not doing the level
  • Change metropolis <redacted> entrance to allow escaping even after sequence break
  • Tweak some respawn zone in Metropolis platforming gauntlets

Camera & Presentation

  • Improve camera handling during the Vlad fight

Quality of Life

  • Speed up the Sol&Vin elevator after the first fight attempt
  • Speed up the Shuttles once Dr Halyn has been encountered the first time
  • Shorten input lock on checkpoint after death

Visual Clarity & Environment

  • Tweak a couple background elements that could be confused with walkable platforms in the Haven
  • Tweak the visuals for the drawer secret passageway in the Vaults

Credits & Meta

  • <REDACTED> in the credits
  • Credits update (font list, production babies)

MIO: Memories in Orbit is out on both Nintendo Switch 2 and Switch. A physical release is coming soon – read about that here.

Leave a Reply
Manage Cookie Settings