MIO: Memories in Orbit 1.2 update out now, patch notes
MIO: Memories in Orbit has come out with its first post-launch update, which is version 1.2.
The patch features quality-of-life improvements, gameplay and balance tweaks, and various bug fixes. As part of this, the team has made a few difficulty changes and level design adjustments.
The full rundown is as follows:
MIO: Memories in Orbit version 1.2 update patch notes
Bug Fixes
- Fix a bug where the fourth tremor would trigger too early (sorry)
- Fix a bug where the boss assist (“Eroded Bosses”) would not work on some combination of boss fight and respawn checkpoint
- Fix HUD logic for the “Hand’s greed” modifier feedback
- Fix the invisible trapdoor after the Dr Halyn fight
- Fix invisible ceiling in <redacted>
- Fix lootable nacre through ceiling in Foundations
- Fix missing corpse for Calderon after the fight
- Fix collider/visual mismatch in the shuttle shafts (esp ice section)
- Fix Capucine’s statue dialogsSmall typo fixes in game texts
Gameplay & Combat Tweaks
- Tweak attack direction selection logic for d-pad & keyboard to help with pogo misses
- Change the “Hand’s greed” modifier to also use decayed health (tremor) as an additional damage boost source
- Tweak hitbox behavior for the FRIENDS fight
- Tune Shii armor during certain animations
- Apply damage upgrades to scrap pile attacks
Balance & Difficulty
- Tune the ending section of Sawlong to make it slightly less punishing
- Remove low health feedback during the Khlia sequence
- Remove some health bars in the Pit
Level Design & Progression
- Remove the alternate path in the striders tutorial section
- Change the entrance shortcut of the Chapel to avoid misleading people into not doing the level
- Change metropolis <redacted> entrance to allow escaping even after sequence break
- Tweak some respawn zone in Metropolis platforming gauntlets
Camera & Presentation
- Improve camera handling during the Vlad fight
Quality of Life
- Speed up the Sol&Vin elevator after the first fight attempt
- Speed up the Shuttles once Dr Halyn has been encountered the first time
- Shorten input lock on checkpoint after death
Visual Clarity & Environment
- Tweak a couple background elements that could be confused with walkable platforms in the Haven
- Tweak the visuals for the drawer secret passageway in the Vaults
Credits & Meta
- <REDACTED> in the credits
- Credits update (font list, production babies)
MIO: Memories in Orbit is out on both Nintendo Switch 2 and Switch. A physical release is coming soon – read about that here.
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