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Miyamoto on losing Pikmin, Pikmin 3 DLC and involvement

Posted on July 30, 2013 by (@NE_Brian) in News, Wii U

Shigeru Miyamoto tackled a trio of Pikmin topics in a new interview with Eurogamer. The first? Losing Pikmin when night falls:

“I would love to [save them], but it’s not possible with my skill. So I have given up. But there are some staff who actually accomplished [this]. Personally, I like challenging myself to beat my own score in the mission mode.”

Miyamoto has also once again commented on downloadable content for Pikmin 3. He moved away from recent comments in which he gave strong hints regarding new DLC, but did say that strong player feedback can lead to production of new elements such as additional missions:

“Nothing has been decided yet, but Pikmin 3 puts importance on the player replaying and re-challenging himself, an element that makes the game more and more fun as users play it many times. If we hear players’ desire to play more with add-on content, we would love to consider the possibilities.”

Last but not least, Miyamoto said the following about his involvement with Pikmin 3’s development:

“In this series, I am especially involved in deciding on the basic concept. Another role would be designing the characters, particularly making them appealing and their overall appearance.”

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