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Miyamoto talks Wii U, Zelda Wii U, no HD restrictions for devs, controller cradle, more

Posted on June 22, 2011 by (@NE_Brian) in News, Wii U

Miyamoto on whether you can take the controller to a bedroom and play it there…

“Without going into the whether or not it is physically possible to use the device throughout your house, the device is designed for you to have your Wii U controller and television in the same room. They are designed to interact with one another.”

Miyamoto on whether Nintendo is trying to the problem of gamers and non-gamers getting into power struggles for the television…

“That played into it a little bit. When you look at most TVs in home nowadays it takes awhile for them to turn on. That becomes a barrier for people. …[With the Wii U] you have a screen available at any time that you can check.

Miyamoto on the possibilities of the controller for developers…

“It is going to be up to the developers to decide how they are going to take advantage of it.”

Miyamoto discussing Zelda on Wii U…

“This is an HD system, our first HD system, and we want to create a real HD Zelda game for it. You will see a lot of these in-depth and deep experiences in terms of visual style. You will also see some play styles that are fun and interesting because of the play structure.”

Miyamoto on how Nintendo won’t force any developer to make an HD game…

“We are not planning on putting any restrictions in terms of requiring developers to leverage HD in a particular ways. Even if you are using a simplier visual style it will still look very beautiful.”

Regarding the controller, it seems that Miyamoto is thinking of leaving the controller in a cradle by your couch and then taking it out when you want to quickly check the weather or browse sites online. The cradle will likely charge the controller, though Miyamoto wouldn’t discuss anything relating to the battery.

However, he did say:

“You should be able to play with it for the period of time you would need for something like an action game.”

Lastly, Miyamoto told Kotaku that the Wii U controller isn’t intended to be a replacement for the console. Interestingly, the controller only relays information rather than processing it.

Source

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