– Director: “Making order from chaos. Or, pulling the enemies who were in order into chaos. Using one of the main character’s skills called ‘Gathering,’ we wanted to make a system that would let you control that type of situation.”
– Line (“Pointer”) indicates where the enemy’s focus is during battle
– Director: “This [pointer] is probably the most special feature when you see this game”
– Pointer’s color will indicate enemy type (soldier, mage, archer, etc.)
– Director: “Controlling chaos and order on the battle field ties in to victory”
– Producer: “Combat in games is the same. Ordered movements of your allies is the key to victory. But what if there were an opponent who could bring confusion to that order?”
Thanks to Thomas N for the news tip!