More GBA Wii U Virtual Console details – brightness, smoothing, resolution, manuals
Nintendo Insider has put up a new feature about GBA Wii U Virtual Console games covering brightness, smoothing, resolution, and manuals. You can find an overview of the information below.
– GBA games were artificially brightened back in the day
 – VC games have been altered to compensate for the over brightening
 – With the GamePad, it will seem noticeably darker
 – On TV, most probably won’t notice
 – Can smooth the screen with GBA VC games
 – GBA resolution was originally 240×160, meaning it is blown up considerably when brought to the TV and the individual pixel placement is incredibly noticeable
 – The picture will be smoothed when activating the feature
 – All diagonal lines will look less blocky and curves will look curved
 – Activate in real time by pressing down on the right stick
 – Games don’t take up the whole screen
 – Instead, it’s a block of 1620×1080
 – Virtual Console settings menu will let you choose Original Resolution, which runs on the TV screen
 – Upscales it to the largest whole factor it can on the screen
 – 1440×960 making it 6×6 pixels for every 1 original pixel
 – This doesn’t affect the resolution on the GamePad
 – Not possible to run a toggle in real time for this
 – Touch the small “?” icon on the GamePad screen to bring up the game’s manual
 – Can scroll through the pages using the touch screen on the GamePad
 – Zoom in as well
 – Can view the manual while still playing the game on the TV screen






