New Mario Kart 8 details – development, tracks, customization, more
Gamekult recently published an interview with Hideki Konno, one of the leading staffers on Mario Kart 8. It’s not up in English, but a few tidbits – which are very interesting – have been translated.
Some of the points mentioned in the interview can be found below. The information batch covers when the game’s development began, confirms EAD Kyoto as the only team working on the game, and has some details about customization and track size, the possibility of a Double Dash mode with the GamePad, and more.
– MK8 development began just more than a year ago.
– No others studio involved, 100% EAD Kyoto.
– About the Gamepad use: “Our priority is to provide the remote display on the GamePad only. We have other ideas, but that’s all we can tell you for now.”
– Why no F-Zero instead ?: “H. Konno: It has always been a Mario Kart per console, so we wanted to get a new one to have more people interested by our new system. But I also hope that there will be an F-Zero.”
– About tracks size: “In Mario Kart 8 tracks have also been narrowed compared to Mario Kart Wii and reflects more the size of the road.”
– About customization: “Like Mario Kart 7 (but) with a little more choice”
– No editor even if they talk about it.
– About a Double Dash mode using the Gamepad: “H. Konno: For Mario Kart Wii, 7 and 8, we decided not to use it. But this is a request that is often heard, so maybe we can meet this desire.”