New Sonic game: A talking sword, 2D gameplay, Wi-Fi support
– Same development team as Sonic and the Secret Rings
 – A sorceress (Merlina) summons Sonic, monarch gets corrupted, turns into the Black Knight
 – Similar storybook setup as Sonic and the Secret Rings
 – Slight Wii controller movement = slash to kill low-level grunts, use control stick to move Sonic
 – Thrust, parry, midjump cut techniques
 – Usually no slowing down because of the way combat is set up
 – Sonic’s sword can talk, named Calibur
 – Aiding citizens = points for knighthood, killing citizens = hurt reputation
 – Can buy items from residents – EX: gauntlets, tomes, swords – each item has its own advantages
 – Close to 200 items, can combine items
 – Wi-Fi support: Trade items with friends
 – Jen Senoue handling songs, “injecting familiar Sonic themes with a Celtic flavor.”
 – Alternative/branching paths: Look for townspeople, treasure chests: Reminiscent of Genesis games
 – Side-scrolling camera at points for 2D gameplay
 – Skills system, missions from original game returns, don’t want it to interfere with the games’ pacing
 – Sonic characters will take on the roles of Arthurian people
 – Other characters playable, but are optional to play as
 – Knuckles (dual swords) and Shadow are two confirmed characters
 – Meter/gauge can give Sonic powers – the meter rises as Sonic kills enemies, takes a purple elemental
 – When meter reaches its potential, Sonic can execute a strong combo attack, sear through numerous foes quickly”
 – Developers wishing to fix problems with past titles
Thanks to Lepli once again for the NP news.