Nintendo discussed 16 versions of Nintendogs
This information comes from Iwata Asks…
Iwata: We released three versions of packages for the previous Nintendogs on the launch day. In some ways that was a first, so we had to explain the point to the in-house sales team and seek the distributors’ understanding.
Konno: I think we internally began by discussing 12 versions.
Miyamoto: No, it was 16 at first.
Konno: Huh? It was 16? (laughs)
Miyamoto: At the very start.
Iwata: Not 15?
Miyamoto: I think we talked about making the rack four-by-four…which makes 16. Or was it three by five?
Iwata: Then you explained to the sales people that the game begins from the moment you look at the store display in the real life and trying to decide which dog to choose. (laughs)
Miyamoto: That’s actually what I wanted to do.
Iwata: But when we consulted with Sales, we understood it would be hard for the retail outlets and ended up settling on three versions. This time, when we said, “Won’t one version be enough?” the sales people said, “Absolutely not!” (laughs)
Miyamoto: Right. They said three were a must. (laughs)
16 versions just seems like way too much. I’m pleased that Nintendo stuck with 3 versions in the end. And, as we know, the company is taking a similar approach with nintendogs + cats.