Nintendo wasn’t opposed to Conker’s Bad Fur Day’s mature change
It’s amazing how things work out sometimes. Before Conker’s Bad Fur Day became the title we know of today, it started out as “Twelve Tales”, a more conventional and family-friendly platformer.
Eventually, development took a complete 180, and Rare instead made the mature-rated Conker’s Bad Fur Day – one of the N64’s most-beloved games.
Rare was essentially a subsidiary of Nintendo at the time. Apparently the Big N didn’t have any issues with the studio’s change in direction for Conker’s Bad Fur Day, which may surprise some.
Former Rare employee Donnchadh Murphy told Not Enough Shaders:
“Back in those days Rare was the golden child, so when they announced that we were changing direction there was no objections, none that I knew about anyway. I’m so glad it did change, because ‘Twelve Tales’, to put it politely, was not a good game. Chris Seavor took the reins in BFD and took it a direction nobody expected.”