– Prototype shown at the end of 2008
 – Director Kuniomi Matsushita and other staff members started working on it long before then
 – Background was created with black ink art style, many people were impressed with it
 – They then showed a character and the impressions were still very positive
 – Character was originally Amaterasu, not Chibiterasu
 – Matsushita felt pressure about finalizing a project plan, lead character designer randomly approached Matsushita and said he made Amaterasu’s child, plan solidified when Matsushita saw it
 – Matsushita will sign the artwork above along with the rest of the staff when the game’s development is finished
Thanks to Thomas N for the tip!






