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Pokemon Brilliant Diamond / Shining Pearl datamine details

Posted on November 9, 2021 by (@NE_Brian) in News, Switch

Some interesting information about Pokemon Brilliant Diamond and Pokemon Shining Pearl has come to light as part of a new datamine.

New Pokemon games and leaks tend to come hand in hand. Pokemon Brilliant Diamond and Pokemon Shining Pearl are more than a week away, but the Switch titles have found their way to some players. Not only that, but even the data source surfaced and fans are now picking through the files and code for any noteworthy discoveries.

Twitter user Kaphotics is one such person that’s been sharing various tidbits based on datamining. We have information about the engine that was used for development, number of Pokemon included, and more.

Here’s the full roundup of Pokemon Brilliant Diamond and Pokemon Shining Pearl datamine details:

– Made with Unity engine
– This has resulted in a lot of structural changes with how data is stored compared to Sword & Shield’s data storage
– Moves that were unavailable in Sword & Shield have partially made a return in these games
– Hidden Power is back
– Mew and Jirachi are given in the games (both shiny-locked, 3 flawless IVs)
– Data for species above 493 are not in the game
– Platinum forms do exist
– Special quirks from the originals also make a return, such as the increased/decreased encounter rates on certain days
– Starters are not shiny locked, but the starter selection screen will not indicate if they are shiny
– You have to receive them and check to confirm if they are shiny or not
– Arceus not capturable in Brilliant Diamond and Shining Pearl
– A ton of other legendaries can be encountered in a special post-game zone

Pokemon Brilliant Diamond and Pokemon Shining Pearl launch for Switch on November 19. Come see the latest trailer here.

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