Raji: An Ancient Epic update out now
A new update is now available for Raji: An Ancient Epic. The team has implemented performance and resolution, various adjustments, bug fixes, and more.
Below are the full patch notes:
Performance Related Fixes
- Improvements to the game’s performance in both handheld and docked mode
- Improved the dynamic resolution percentage, resulting in better visuals
- Localization bugs fixed
- Better UI scaling
General improvements
- Fixed checkpoint locations
- Added the ability to load checkpoints from the menu
- Attack impacts on enemies increased by 20% for all weapons
- Decreased Raji’s recovery after being hit by an enemy, this lowers the chance to be stun-locked
- The Rage Mahinasura has been slightly nerfed (it was a bit too hard)
- Fixed the camera angles in multiple locations
- Jumps are much more accurate
- Decreased fog values
- Camera shake and post-processing blur effects have been amplified by 20%, improving how the game feels.
- Chieftain Boss has been slightly buffed
- Ice Power attack will only insta-freeze
Bug-fixes
- Fixed a bug that caused Raji to fly into the sky
- Fixed a bug that caused the Vayusura to fly out of the battle area
- Fixed an issue that caused the brightness slider to not work
- Fixed a bug that caused the bow to stops shooting
- Fixed a bug that caused Raji to be stuck outside a combat arena
- Fixed UI sizes in Handheld mode
- Fixed a bug that caused Raji to not get chakra after falling in the water in by the Desert Tree
- Many additional smaller fixes
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