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Reggie talks 3DS friend codes, lost digital content, interest in easily connecting with others

Posted on January 26, 2011 by (@NE_Brian) in 3DS, News

“The thing that we’ve learned is that there are some games that you want to battle head to head, but you don’t want to necessarily want that other player to have full access to the space. Probably the best example is something like ‘Animal Crossing.’ We may want to trade items in ‘Animal Crossing,’ but do I really want the potential for you to come into my town and maybe disrupt it in some way? That’s what Friend Codes are all about. There are certain games where Friend Codes are important. There are other games where, because of the head to head nature of the gameplay, it really isn’t necessary.”

“In terms of what happens if you lose your system, in terms of digital content, as we’ve announced, there’s the ability to transfer digital content on to a new system, because we’ll have the ability to go back and see what your account was and what you had purchased. In terms of what else you might have lost, that’s really tough to answer in a hypothetical.”

“Essentially if you want to communicate to others what you’re playing, what you’ve done for a particular game, that’s now going to be possible through things like Street Pass.”

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