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Rocket League Fall 2019 roadmap

Posted on July 23, 2019 by (@NE_Brian) in News, Switch

In a new blog post today, Psyonix outlined what’s in store for Rocket League. Rocket Pass 3 has been extended, a pair of new stats are being added, the tournament system is getting a revamp, and more.

Here’s the full rundown:

We heard you. The gap between Rocket Pass 2 and Rocket Pass 3 was too long. So, we’re extending Rocket Pass 3 to the beginning of Rocket Pass 4. Rocket Pass 3 will be live until August 27, however no new Weekly Challenges will be added. The next Rocket Pass will begin on August 28.

The next Rocket Pass will slightly change the Weekly Challenge System. Weekly Challenges will stay active throughout its duration. This means that you’ll be able to complete Challenges from previous weeks throughout Rocket Pass 4.

We’re looking forward to revealing all the rugged items in August. If you’re looking for a sneak peek at the featured Battle-Car, take a closer look at the Radical Summer trailer …

There’s only a month left in Competitive Season 11. As stated above, Competitive Season 11 will end on August 27 and Season 12 will begin on August 28 following a title update. We’ll reveal the next Season Rewards as we get closer to the end of the season.

Like previous Competitive Seasons, there will be unique rewards for Bronze, Silver, Gold, Platinum, Diamond, Champion, and Grand Champion ranks. Plus, unique Extra Mode Grand Champion titles are returning from previous seasons.

Be sure to keep grinding those ranks over the next month. You have to complete your placement matches in a Competitive Playlist and fulfill the appropriate Season Reward Level in order to earn your rewards for Competitive Season 11.

Listen up! As we heard the reception to our audio changes from the previous update, we are making additional changes in the next one. High Dynamic Range Audio will be ready to rock and roll as a part of the next game update on August 27, which we hope will be music to your ears! Stay tuned for an in-depth look at the new sound of Rocket League in the next couple weeks.

  • New Stats

Two new stats are being added to all game modes: “High Five” and “Low Five.” Pull off a High Five by hitting your teammate in midair after scoring. Low Five is the same thing, but on field level. Plus, Hoops is getting its own new stat called “Swish.” As the name suggests, Swish is achieved by scoring without the ball touching the rim.

  • Return of Haunted Hallows

We’re in the planning stages of our third installment of Haunted Hallows, which is coming this fall. We know that following Radical Summer is a tough act to follow, but we’re cooking up some wicked new content!

  • New and improved tournaments

One of the goals in 2019 is to revamp Rocket League’s Tournament system. Think of it as Tournaments 2.0. This would include having automated, scheduled tournaments in-game that players could join. Look out for more info on the revamped Tournaments system later this year.

  • Regarding the last Roadmap

Content that was discussed in May’s Roadmap including the Party-Up System, Inventory Management, and quality-of-life improvements to the player-to-player trading system are still in development. The goal is to roll out this functionality later in 2019.


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