SEGA cancelled Sonic Generations for Wii due to graphical limitations
Three exclusive Sonic titles have been released for the Wii since 2006 (those DS editions don’t count!). The last product was 2010’s Sonic Colors, and is arguably one of the blue blur’s finest 3D outings. The game was received well by critics, and, more importantly for SEGA, sold rather well. Due to Sonic’s success on Nintendo’s console, it was rather odd to see that a Wii version of the next title would not be released for the platform.
Interestingly, Sonic Generations was in the works for the system at one point. However, Sonic Team head Takashi Iizuka revealed to Nintendo Power that development was cancelled because the Wii’s hardware “wasn’t a good fit” for SEGA’s concept of “reimagining the series’ classic zones in vivid, high-definition graphics.”
“The primary goal for the console versions of Generations was reimagining the series’ classic zones in vivid, high-definition graphics. The Wii hardware wasn’t a good fit for that concept, so we abandoned development on that, and decided that for our Nintendo audience, we would make a fresh start with a N3DS version of Generations.”