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Shotgun King update announced (version 1.5), patch notes

Posted on October 1, 2024 by (@NE_Brian) in News, Switch eShop

Shotgun King update 1.5

A major update has been announced for Shotgun King: The Final Checkmate in the form of version 1.5. It’ll take some time before it comes to consoles (including Switch), but we at least know what the patch will include.

New content will be available alongside improvements and bug fixes. The team is bringing along improved AI, two new shotguns, 43 new cards with their own mechanics, and more.

Here’s the full rundown:

Shotgun King update version 1.5 patch notes

  • [NEW] +43 cards
  • [NEW] +2 shotguns
  • [NEW] added 4 disruption effects
  • [NEW] improved AI
  • [NEW] 27 new achievements!
  • [NEW] Added new Dutch, Romanian and Vietnamese localizations!
  • [BALANCE] knockback can now push pieces off of the board
  • [BALANCE] Force-feeding also gives +1 firepower while your gun is full, +1 ammo bonus removed
  • [BALANCE] +100% Knockback on Imperial Shot Put
  • [BALANCE] Analysis Paralysis now lets you recycle cards
  • [BALANCE] Iron queen now removes a queen (need 2+ queens to spawn)
  • [BALANCE] Throwing grenades doesn’t spend a turn anymore and their damage is increased to 3
  • [BALANCE] Kingly Alms only gives 1 grenade now
  • [BALANCE] Bunker, Throne, Hunt, Buckler and Dagger now work on any leader
  • [BALANCE] Guillotine and cards mentioning leaders are now excluding each others
  • [BALANCE] Caltrops now has 50% chance to inflict bleeding on moving pieces and bleeding pieces lose 1 speed
  • [BALANCE] Caltrops doesn’t delay backup cards anymore
  • [BALANCE] Kingly alms now inflict +2 dmg on center square
  • [BALANCE] Small Fry Harvest now have +1 blade instead of +1 ammo_max
  • [BALANCE] Healers now heal poison and bleeding
  • [BALANCE] Saddle doesn’t need Cavalry anymore
  • [BALANCE] Jump from Taunting Hop is now a stat you can stack. You have to choose different targets for each jump on a single turn.
  • [BALANCE] Disrupt effect Stab now only works on king (invisible if no king on board)
  • [BALANCE] Engraved Scope now has search +1
  • [BALANCE] Theocracy now needs 2 bishops to spawn
  • [BALANCE] Wand of Wrath can’t be used on leaders in general instead of just kings
  • [BALANCE] Black Mist may bring you unexpected opportunities
  • [BALANCE] AI now has difficulty levels which increase at ranks 4 and 10
  • [UI] new interface for disruption effects (undercover mission)
  • [UI] All temporary bonus/malus to firerange/firepower/fire arc now display in white/red
  • [UI] Changed wand selection instructions and FX
  • [UI] Fright range now displayed in left panel
  • [UI] Wand selection now lets you see target hp
  • [ERGO] Can now speed through the gameover animation after resigning by clicking anywhere
  • [BUGFIX] pikes now work through moat
  • [BUGFIX] Added a reset stats button in the codex
  • [BUGFIX] Pieces with no possible actions will no longer shake
  • [BUGFIX] grenade icon is now hidden when no grenade available
  • [BUGFIX] Flipping Secret Heir now works properly
  • [BUGFIX] Codex now displays achievements and completion correctly
  • [BUGFIX] Healer can’t heal allies above hp_max anymore
  • [BUGFIX] Ammunition Depot rooks will now properly give you free ammo when they die, whatever the cause of death
  • [BUGFIX] Re-fixed Fool Companion spawning requirements
  • [BUGFIX] Lifting the last piece with king’s shoulders does not end the level anymore
  • [BUGFIX] Pieces now take full damage before knockback is applied
  • [BUGFIX] Fixed pluralization of pieces on a few card descriptions
  • [BUGFIX] Iron pieces no longer look like regular pieces when held with King’s Shoulders
  • [BUGFIX] Messages announcing backups now use the localized version of the card names
  • [BUGFIX] Strafe shots now use parameters from before moving
  • [BUGFIX] Killing the last leader with bushido while holding a piece no longer results in a soft lock
  • [LANG] Corrected and modified some texts
  • [LANG] Replaced all instances of “bullets” with “pellets” which should be less confusing in all cases
  • [LANG] Ensured card effects will always be described in the same order
  • [LANG] Updated the French, Spanish, Ukrainian, Polish, Russian, Korean, Chinese, Japanese and Catalan translations!

Get a look at a trailer for the Shotgun King version 1.5 update below.

1.5 Update Trailer

Credit goes to Punkcake Delicieux for the patch notes. If you’re looking for more coverage on the game, read our report here.

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