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Snake Pass developer Sumo Digital on a physical version, Time Trial mode, sequel, more

Posted on April 7, 2017 by (@OnePunchMaz) in News, Switch eShop

Snake Pass developer Sumo Digital recently held an AmA on the Nintendo Switch Subreddit and answered quite a few questions. You can check out the full AmA here; we’ve highlighted some of the most interesting answers below:

On the possibility of a physical version:

We’re exploring our options.

On the lack of Time Trial mode in the Switch version:

It was a tough call to make considering how we wanted to ensure we were able to launch the Switch version with all the other platforms day and date on top of how much time we had to work on the Switch to begin with. Needless to say, we are getting Time Trials in a future patch.

On the possibility of a sequel:

We’d definitely love to continue Noodle’s and Doodle’s adventures, so here’s to hoping!

On how the game got started:

It came from an internal game jam that Seb [won] with his “Snake Simulator” project. We felt like we had something special and took it to a concept phase for four months trying to make a game out of the idea. We took it to EGX Rezzed last year and it got a lot of praise, so it got green lit to full production!

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