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Son of a Witch – Demon Hunter update announced

Posted on January 19, 2021 by (@NE_Brian) in News, Switch eShop

Son of a Witch

Bigosaur has revealed a major “Demon Hunter” update for its action roguelike Son of a Witch, which will add in a ton of new content. The developer is bringing in a new hero, a new level, new bosses and enemies, new weapons and items, and more. For the Switch version, a Daily Challenge feature is also on the way.

Here’s the full rundown of the upcoming update:

1. Heroes

  • new hero: Lich. Undead, uses health energy to cast spells instead of mana. Can heal with mana gaining items or pets.
  • Rogue Hero starts with pickpocket and speed buff effect
  • Rogue hero magic key costs 1 mana, and can unlock boss room doors from the outside

 

 
2. Levels:

  • new level Hell with new music, thrist effect and 26 new room layouts
  • special room: minotaur labyrinth, gives access to the Lich hero
  • special room: pentagram, needs donation of mana, health rune, gold and king scepter to enter hell
  • special room: forest in ice level where you play hide and seek with Amanda
  • special room: prison surgeon where you can donate health for gold
  • special room: knife avoiding twins challenge in the desert
  • special room: treasure challenge with multiple bushidos in the desert
  • special room: fishing with bow and arrows in hell
  • new object: Crystal Sphere – protects demonic enemies and blocks magic scrolls until destroyed
  • new object: Lava Pit – petrifies players standing over it when it spits lava
  • new object: Minotaur Statue – teleport to the start of the level
  • new object: Bag Statue – players can now transfer gold coins amongst each other
  • hell shops have new type of protection and require mana to buy items
  • new treasure room in the catacombs and the desert
  • required distance for the second jump in the Long Jump quest reduced to 80
  • in hard mode the evil princess has become the queen and has strong guard in the throne room

 

 
3. Bosses:

  • New boss: Demon Legion – big demons spawning unless you kill them all once
  • New boss: Matilda – a huge witch that creates traps for players
  • New boss. Ghost of Rhadamanthus – shoots many orbs and buffs his minions with random effects
  • New boss: Demon Lord – fight in active volcano arena with lava petrifying players
  • Ice dragon sometimes shows up on the battlements
  • Elephant boss knocks down units when walking across the screen

4. Enemies:

  • New: Imp – standard melee warrior, immune to fire and petrification
  • New: Familiar – infernal mage can block your mana usage
  • New: Fiend – quick with poisoned swordes and abilit to teleport behind your back
  • New: Succubuss – shoots orbs and cheers at players with a beer, reversing their controls
  • Newy: Efreet – flies around and spits very flammable fireballs
  • enemies in the old catacombs no longer have huge HP in hard mode
  • Bandits in the dungeon sometimes carry flaming swords

 

 
5. Weapons

  • new weapon: Spellbinder – shoot orbs and block enemy mana usage
  • new weapon: Magic Crossbow – shoots arrows and creates gold arrows using mana
  • new weapon: Blacksmith’s Hammer – throw at enemies and smelt weapons into shields
  • new weapon: Overlord Staff – give random positive effects to self and allies
  • new weapon: Blade of Light – triple damage vs undead and demons
  • new weapon: Hypnosis Staff – turn non-boss enemies against each other
  • new weapon: Brutus Gladius – a sword with high backstab damage
  • Increased combo timer for the Barbarian Axe to 3 seconds
  • Increased base damage for Ice Bow to 50

 

 
6. Items

  • new item: Homing orbs – chance for magic orbs to auto-target enemies
  • mew item: Magic Ice Bottle – use mana to create ice arrows
  • new item: Four-leaf Clover – increased double damage chance
  • new item: Holy Grail – Speed UP, Health UP, Magic/melee/archery UP
  • new item: Faustian Ring – increase melee/magic/archery for 20 health
  • new item: Minotaur Figurine – teleport to avoid death
  • new item: Honey Jar – temporary speed up when you get hit
  • new item: Stone Cross – double damage vs demons and undead
  • new item: Hourglass – speed down, melee/archery/magic increase
  • new item: Chili Pepper – enemies burn when they hit you
  • new item: Wizard’s Amulet – get 1 extra mana when entering new rooms
  • new item: Claw Hammer – get coins when barrels break
  • new item: Cooper’s Ring – get mana when barrels break
  • new item: Phylira’s Necklace – break barrels to get armor points
  • new item: wine – reduced thirst effect
  • new item: Lich Ring – full heal after boss fight
  • new item: Scales of Balance – increased damage when hungry, thristy or poisoned
  • new item: pair of heart-shaped earrings – double healing effects
  • reduced mana cost for Rogue’s Magic Keyring to 1 so you can sneak around the levels freely
  • Silver coin teleport out of old catacombs is now allowed
  • Alchemist’s Visor now protects from Santa’s exploding presents as well

7. Potions

  • New potion: Blood is Magic – lose all HP, get 3 mana
  • New potion: Blood donor – turns current HP into gold
  • New potion: Ironclad – increased damage scaling with armor
  • Extravagance spends coins only when you enter new rooms
  • Pickpocket effect now gives coins on room entry
  • Bugfix: Dragonfire potion would remove arrow damage multiplying upgrades

8. Magic Scrolls

  • New scroll: Summon Demon – all enemies attack it at once
  • New scroll: Mark of the Beast – everyone loses 666 HP
  • New scroll: Hypnotize Minions – enemies attack each other
  • Added more units and bosses to Gamble scroll rotation.
  • Duplicating weapons now clones damage, range, arrow speed upgrades as well.

9. Pets:

  • New pet: Koala – a free item in every shop
  • New pet: Panda – fetches gold coins and food
  • New pet: Skunk – sets enemies on fire
  • New pet: Sabertooth Tiger – gives +1 shield after every battle
  • New pet: Squid – gives random positive effect after every battle
  • Whale pet gives you a Kindling upgrade once a campfire stops burning
  • Penguin pet no longer tries to attack enemies who have freeze immunity
  • Snake pet no longer attacks enemies who have poison immunity

10. Other new features:

  • new main menu graphics and music
  • 27 new achievements
  • You can now hold the drop button to drop the whole stack of items (arrows, keys, etc.)
  • tracking win/lose streak for regular game and hard mode.
  • allow entering any text as level generator seed (it gets converted into valid seed)
  • now you can drop gold to double it with a scroll, or heal via gold diet
  • Tar of Akhal picture shown in the final mom dialogue
  • show the exact speed increase over speed buff status icon
  • added option to reset all controllers to default settings
  • allow binding Stomp attack to a separate button
  • optional setting to shoot orbs using the regular attack button

11. Fixes:

  • Allowed using ranged weapons for the Goliath achievement
  • fixed Paladin to do double damage to undead with ranged weapons as well
  • fixed a bug where ranged enemies would try to hit the Turtle pet endlessly
  • fixed a bug when some monsters would get stuck attacking Turtle pet forever
  • fixed a bug where the dialogue would pop up without key/button to continue the talk.
  • fixed a bug where Undead Archer was unable to animate other undead sometimes
  • fixed a bug with raised undead Archers always shooting arrows to the left
  • prevent players getting stuck when hedgehog pet blocks the rolling spiked balls
  • Vampire Slayer NPC now says Thank you when her quest is done
  • achievement animations keeps working if you go from game into the main menu
  • prevent raising petrified undead
  • remove Confusion and Peace effect when undead unit dies
  • added sound effect when some action fails (no money to buy stuff, etc.)
  • improved camera controls and thus enabled Baseball Quest for players with screens below 1680×900 pixels
  • improved camera controls and thus enabled Hornet Quest for players with 720p screens
  • Message text for some actions would be hidden behind player status effects. Moved them above when status effects icon is visible.
  • added statue players can use to teleport if they get stuck with dead player in co-op (gold shop, alchemist quest, treasure rooms, etc.)
  • The final portal now shows that hell level is beyond instead of ice level
  • allow re-binding strong and special attack to the same button

12. Nintendo Switch port:

  • added Daily Challenge for Nintendo Switch port
  • enabled CHALLENGER achievement for Switch.
  • greatly reduced number of undead in endless arena in Switch port for performance reasons

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