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Spritfarer update out now (version 1.11.0)

Posted on September 1, 2021 by in News, Switch

Spiritfarer’s Beverly Update is now available. Along with an adorable new spirit, a host of changes have come to the game, including: a new station, new foods, and various Quality of Life updates. Check out the full patch notes after the break:

New Spirit:

  • Beverly: A tiny owl found in Oxbury

→ Beverly’s house
→ Full length spirit questline

Features:

  • New save system: you can now have 3 save slots.
  • New Station – Archive room: A place where you can store and look up old documents. Prime location to view treasure maps or Acetates.
  • Buck’s Looter’s Literary reviews: Special magazines that contains a series of quests with treasure maps.
  • Radio in the Lounge: Hang out by the bar and take a listen to any of the songs from the soundtrack you’ve heard befor
  • New spicy foods have been added:

→ Laksa: A delicious spicy noodle soup that will cure any cold.
→ Milquetoast: It’s just wet bread.
→ Flamin’ Firebirdz: After a bag of these bad boys, you won’t even feel your face.
→ Aloo Gobi: A vegetable delight with flavour to boot.
→ Chai Latte: A spicy drink for cold or hot days.
→ Chilaquiles: A breakfast classic for people in the know.
→ Dakgangjeong: Sweet, crispy and spicy. Three delicious words!

Quality of Life Improvements:

  • You can now keep track of required materials for buildings, houses, stations and improvements inside the Captain’s log.
  • Destination queue: select up to 3 points to explore in a single travel!
  • New “Safe Travel” mode for travelling, which automatically skips events during your next travel.
  • You can enable and disable Alex’s bus station music.
  • In-game optional assistance for all Elena’s events when you fail.
  • New Watering Upgrade and visuals for Field and Garden (Quest rewards)
  • Sitting on any chair at night now enables the Stargazing mode, which hides the buildings and shows the starry night sky.
  • Added more drawings from Stanley!
  • “Going to sleep” sequence is now faster.
  • Small screenshake when you use the light burst ability.
  • Documents in Inventory: New to Old, the red appears on them to mark them as “new”.
  • New Game Options available:

→ Screenshake (scale 1-10)
→ Controller vibrations (scale 1-10)
→ Input Source (Direct Input / Raw input)
→ Text bubble size (scale 1-10)
→ Game running in background (Disabled / Enabled)

  • Improved Build mode:

→ Ship View mode: disable the UI to see your boat in full.
→ The star cursor should be bigger and is now bound to the grid.
→ Selecting a building should snap the cursor to the middle of said building.
→ Hovering over buildings shows their name in the edit/improve mode.

  • Small UI tweaks:

→ There is a “No blueprint” text display when trying improve buildings with no improvements available.
→ The “Build” button will now appear greyed out if you hover a building that you are unable to build.

Narrative Improvements:

  • Tweaked the narrative surrounding Stanley’s takeover of the Guest house:

→ A new shenanigan quest unlocks, which prompts the player to craft a new Guest house.
→ Some spirits will complain about their lack of habitation. They will also show a “hates sleeping outside” mood debuff if they are forced to sleep outside.

  • Added new narrative moments with some Spirits in some specific locations.
  • Added hints to each character’s favorite food in their dialogs.
  • Spirits now have more interactions with one another.

The changes to Gustav’s story are coming in a patch very soon, they sadly missed the boat for this content update.

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