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Sumo was surprised by some of Wii U’s specs

Posted on August 24, 2012 by (@NE_Brian) in News, Wii U

Sonic & All-Stars Racing Transformed executive producer Steve Lycett says that developer Sumo was initially surprised by some of Wii U’s specs. In particular, the team was pleased with the capabilities of the GPU.

According to Lycett:

“There are always surprises and unexpected challenges when you develop on a new console. When we first got our hands on the kit, the first surprise was the capability of the GPU (Graphics Processing Unit). We’d been worried that we might need to re-engineer all the effects and shaders in the game, but they worked just fine.”

Lycett says that Sonic & All-Stars Racing Transformed on Wii U looks just as good as the other versions. It may actually look slightly better since it has “way more memory” than other platforms.

“The Wii U looks as good as any of the HD platforms. The Wii U has way more memory, so we can take advantage of that with less compression on elements and textures, so it will look all lovely and shiny.”

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