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Ghost Song

Ghost Song ended up reaching its overall target on Kickstarter, but the campaign fell short of its Wii U stretch goal. But since the Kickstarter finished, creator Matt West has continued to express interest in bringing his game to Nintendo’s home system.

West’s interest hasn’t waned in recent months. The only element preventing a release currently involves a code library not supported on Nintendo’s console. That being said, he’s “prepared to move heaven and earth to get this game onto Wii U” – even if it takes the game getting “ported over to another engine”.

West told Nintendo Life:

The long and short of it is — Without getting too long winded or too technical — Ghost Song is built on a code library called “Open FL”. Open FL does not currently export to Wii U, but there is an effort underway to make it do so. Not being involved in this effort, though, I cannot responsibly make guarantees as to whether or when it’ll happen.

I am prepared to move heaven and earth to get this game onto Wii U, however, even if the Open FL export never happens, and will try my best to get the game ported over to another engine if it comes down to it. I am highly motivated, not just because so many Nintendo fans want the game on Wii U, but because I am a Nintendo fan and want it on Wii U.

Source


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