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The latest Japanese hardware sales from Media Create are as follows:

3DS LL – 164,078
Wii U – 109,113
3DS – 68,522
Vita – 50,087
PS3 – 24,573
PSP – 9,905
Vita TV – 5,504
Wii – 1,711
Xbox 360 – 763

For comparison’s sake, here are the hardware numbers from last week:

3DS LL – 130,710
Wii U – 74,903
3DS – 50,846
Vita – 30,440
PS3 – 23,959
PSP – 6,475
Vita TV – 5,506
Wii – 1,197
Xbox 360 – 536

Along with today’s screenshot, Sakurai passed along the following message on Miiverse:

Yellow characters.

Game Informer has put up an insightful interview with Retro Studios CEO Michael Kelbaugh and Nintendo producer Kensuke Tanabe. The two spoke about how the game’s delay benefited development, revealed Monster Games’ involvement with the project, talked about the possibility of a 3DS version, and more. Tanabe also teased, “we may consider not just the Donkey Kong Country series but a broader range of possibilities for Retro’s next project.”

You can find the full interview breakdown below. Game Informer’s entire piece is located here.

Update (12/24/13): The Wonderful 101 is now down to $30 on Amazon and Best Buy as well.

Target and GameStop are both selling The Wonderful 101 for $29.99 – 50% off the regular price. Ordering online isn’t an option unfortunately, though you can grab the same in-store. Amazon also has The Wonderful 101 for about $35 if you’re looking for an online option – still a great deal.

Through its Facebook page, Warner Bros. has teased a “special announcement” pertaining to Batman. A note left on the official Batman Arkham Facebook page confirms some sort of reveal set to take place next Tuesday.

The message states:

Visit this page on December 31st for a special announcement…more details to come next week!

Not quite sure what Warner Bros. is up to here. It seems too early for a new Batman game announcement…

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Along with today’s screenshot, Sakurai passed along the following message on Miiverse:

Happy Holidays! Here’s a new 3DS stage–Rainbow Road! It can’t be explained in one picture, but it’s going to be a cruise-type stage.

indieszero made NES Remix, but Nintendo was still very much involved with the game’s development. In fact, two prominent staffers from EAD Tokyo contributed to the project.

Koichi Hayashida, director of Super Mario Galaxy 2 and Super Mario 3D Land, served as director. We found out about this previously through a message Hayashia posted on Miiverse.

Yoshiaki Koizumi also worked on NES Remix as producer. Koizumi previously directed Super Mario Galaxy and produced Super Mario Galaxy 2, Super Mario 3D Land, and Super Mario 3D World.

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Dengeki recently had the opportunity to interview Tomoya Asano, producer of Bravely Default and Bravely Second. The Japanese outlet asked about SP Drinks, Bravely Second’s development status, and more. Asano also revealed at one point that he hopes “to release a game for the Bravely series at least once a year.”

You can find Asano’s comments below. All translations come courtesy of Siliconera.

A number of Atlus games are now available at cheaper prices on the 3DS eShop. Through January 6, the following sales are in effect:

Shin Megami Tensei IV – $29.99 (was $49.99)
Etrian Odyssey Untold: The Millennium Girl – $29.99 (was $39.99)
Etrian Odyssey IV – $19.99 (was $29.99)
Code of Princess – $19.99 (was $29.99)
Devil Summoner: Soul Hackers – $19.99 (was $29.99)
Devil Survivor Overclocked – $19.99 (was $29.99)

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Project CARS is set to be released on the PS4, Xbox One, PC, and Wii U. While the three former platforms are considered to be quite a bit more powerful than Nintendo’s console, Slightly Mad Studios’ new racer won’t be held back by Wii U’s tech.

Creative director Andy Tudor told Red Bull that although “some super-high-level graphical effects may not be possible,” Wii U will allow for unique functionality thanks to the GamePad.

He explained:

“The Wii U is more than capable of providing the core Project CARS experience. Sure, some super-high-level graphical effects may not be possible but in comparison it also offers a unique interaction experience via the GamePad controller, with the second screen potentially becoming your track map overview, rear-view mirror, telemetry, or simply mimicking a real race car steering wheel whilst you use the gyroscope to drive.”

Tudor went on to comment on the exciting potential of Miiverse for Project CARS, and mentioned how the game could fill a empty genre on the platform:

“Plus there are great possibilities to extend our existing WMD community into the Mii Community with discussion and sharing of content and ideas. There’s no realistic racing game on the Wii U currently yet, and we hear the fans crying out for one. Project CARS provides a Forza or Gran Turismo-like experience for those gamers and it’ll be something to really show off what the system is capable of. From our internal playing, it’s looking extremely promising.”

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