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The Outer Worlds update out now on Switch (version 1.2), patch notes

Posted on October 21, 2020 by (@NE_Brian) in News, Switch

The Outer Worlds

The Outer Worlds’ long-awaited update is finally live on Switch. Version 1.2 is out now, which includes a number of improvements, changes, and fixes.

Below are the full patch notes:

Features included in this update:

  • Implemented a half-resolution SSAO
  • Implemented Clouds in Skybox
  • Replace SSR with SphereReflectionCapture
  • Disabled subsurface profile shading
  • Added Depth of Field to Conversation Camera

Changes and Fixes included in this update:

  • Limited the max instance count for sounds to improve CPU performance
  • Adjusted the volume threshold for sounds to improve CPU performance
  • Packed textures to save memory
  • Optimized materials for the environment and terrain
  • Optimized and added more vegetation to the world
  • Added details to the world buildings
  • Used normal map textures instead of triangles for objects
  • Re-designed some buildings
  • Meshes rebuilt for improved visuals
  • Lightmap texture streaming rebuilt
  • Fixed character AI issues
  • Improved the streaming performance to fix the building dark issues players experienced and some texture blur issues

The Outer Worlds is available now for Switch.


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