Theatrhythm Final Fantasy producer explains why his game is on the 3DS
Technically, Theatrhythm Final Fantasy could have landed on a number of different platforms. In the end, though, indieszero and Square Enix settled on the 3DS.
Producer Ichiro Hazama recently commented on the decision to create the game for Nintendo’s portable system in an interview with IGN. For the most part, Hazama compared the 3DS hardware to the DS, which features superior “capacity” and “a great sound system”.
Hazama said:
“Of course, both of the aspects that you mentioned are part of the key elements. But also, compared to the DS, it has a much greater capacity, and it has a great sound system. To combine the sound and the visuals, we thought that this would be a great platform to work on.”