Tiny Metal: Full Metal Rumble update out now (version 1.0.9)
Tiny Metal: Full Metal Rumble has been updated on Switch. Version 1.0.9 includes system changes, bug fixes, and more.
Below are the full patch notes:
System
-. Make only Infantry deploy Heroes
-. Add difficulty selection before start of campaign
-. Mark factories as skipped when build menu is closed without building
-. Add super power options to the pause menu
Bugfix
-. Fix commander passive not switching with commander selection
-. Fix icons for various challenges on map packs 「South Island Assault」 and 「Wisdom and courage」
-. Fix “Safety First” challenge not considering unit losses from counter attacks
-. Fix Norman’s Bluff allowing same team selection
-. Fix campaign mission #25 showing different victory conditions in battle versus results screen
-. Remove erroneous Riflemen and Fortress unit voices which referenced a specific team
-. Fix enter on mission details screen causing softlock
-. Fix master mode not unlocking mission specific achivements
-. Fix Perfect Start achivement
-. Fix Nora’s powers not boosting attack of Mecha
-. Fix power effect occurring for carried units
-. Fix Ai ignoring fog in Forests and Hills
-. Fix play time reset even during save reload
-. Fix team cash display in deploy menu
-. Fix in-game mission details not showing master mode
-. Fix continuing after a retirement from a campaign mission not opening overworld
-. Fix AI only using powers once until reload
Localization
-. Fix typos in campaign mission #10
-. Fix missing line from campaign mission #34
-. Fix various typos and improvements to localizations
-. Fix AO settings including “better” not “Better”
-. Fix Spanish translation of Powers including out-of-font characters
-. Fix “Zipang” being written as “Zipangu” in a reported dialog
-. Fix spelling of Wondrous in song title
Balance
-. Improve balance of skirmish map「Apocalypse Now」