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Tons of New Super Mario Bros. U details

Posted on October 30, 2012 by (@NE_Brian) in News, Wii U

– Big Island is back
– It’s the world of giants from Super Mario Bros. 3
– Vast, continuous overworld
– Branching paths on the overworld
– Koopalings, Monty Moles are back
– Morton Jr. boss battle: he has a giant hammer that can shape the platforms around you
– Koopalings aren’t the only bosses
– King Koopa’s personal airship will appear while moving to a new world and starts a battle
– Even though you just beat a boss and completed a castle, another boss fight starts
– Bowser Jr. fights you underwater
– Jr. is in a Clown Submarine
– He launches torpedoes
– Guide the torpedoes into Jr. Bowser to defeat him
– Nabbit is a thief, need to capture him to recover the powerful prize he has stolen from the Toads – a P-Acorn that will give you the power of infinite flight
– To do so you enter a stage you’ve already completed, this time risking life and limb to catch the little bugger
– Challenge Mode included in which you need to complete objectives
– Each “level” in this is simple in design and execution
– One example: dodge fireballs thrown by two Fire Bros.
– You’ll be graded an assigned a bronze, silver, or gold trophy
– Unlock more challenges in menus separated by broad type such as a series focusing on Boost Mode, coin collecting, gathering 1-ups, or a “Special” section
– Special section houses the Fire Bros. stage and more
– Coin Battle: race to the end of a level and attempt to collect more coins than your friends
– These levels are pulled from the main game
– Customize the level with coin placement
– You have hundreds of coins at your disposal, and can craft even crazier tasks for you and your friends, daring others to jump blindly off ledges or risk everything for just a little extra gold
– Not a full level editor

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