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Trackmania Wii details

Posted on August 21, 2009 by (@NE_Brian) in News, Wii

– “deep discussions with Nintendo” for trying to skip friend codes. They want to seamlessly include circuit sharing because D/L is almost instant, and anyone should try other’s creations, so they don’t want any barriers. They’ll probably use SD storage as well.
– they want as many online players as possible. Starting with 8, but aiming at 16, more or less.
– 200 tracks included are made with in-game Wii editor, exactly like PC one.
– All Mario Kart control configs + NES-like, using D pad.
– gamescom build is from last Friday (14th). It’s smooth and fast, and already has loads of tracks. Q1 2010 is still the date and keeping 60 fps, the goal.
– snow, coast, rally, stadium, iron and island environments will be there.
– not on PS360 because not being realistic simulator could be underrated. Also because of Wii audience, controls and input for editor
– single / track editor / multiplayer menu and the shop. Race, platform and puzzle are back for single player, aside from “my tracks”.

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