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Why Castlevania: Lords of Shadow – Mirror of Fate is on the 3DS

Posted on August 21, 2012 by (@NE_Brian) in 3DS, News

Castlevania: Lords of Shadow – Mirror of Fate is on the 3DS. Why did MercurySteam decide to make the game for the platform?

Producer David Cox explained to the Official Nintendo Magazine that the team was very interested in creating a title for a handheld. Regarding the specific choice to go with the 3DS, Cox made note of the fact that the 3D effect and overall hardware fit in well with MercurySteam’s vision.

According to Cox:

“We knew we wanted to do a game on a handheld. Castlevania has traditionally done well on handhelds. And when we looked at different formats, we really liked the 3DS because we knew we could do a really cool 2.5D side-scroller, but with 3DS we had the advantage of layers and layers of 3D and using the stereoscopic camera to go into the world; a dynamism that wouldn’t be on other handhelds. And once we got hold of the hardware, we realised what we could do with it. We essentially built an engine from the ground up for the 3DS, we felt that this was the right format. Traditionally Castlevania has always appeared on Nintendo formats and that appealed to us as fans of the classic.”

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