Witchbrook delayed to 2026
Chucklefish provided an update on Witchbrook today, confirming the game has been delayed to 2026. It was last planned for Winter 2025.
In a post today, Chucklefish explained that it’s looking “to create a living, breathing world for you to explore” and the team is “taking the time needed to ensure the world feels rich, immersive, and alive.” The company is also exploring support for additional platforms and languages.
Speaking about the Witchbrook delay, Chucklefish stated:
We have an important update to share about Witchbrook. Originally we had planned to launch winter 2025, but despite great development progress this year, we’ve made the difficult decision to shift the release into next year.
Witchbrook is a big project – and it’s taking shape exactly as we hoped; full of charm, depth and detail! In our first blog, we shared our goal to create a living, breathing world for you to explore, and as we bring all those elements together, we’re taking the time needed to ensure the world feels rich, immersive, and alive.
The extra time we’re letting the cauldron bubble has opened the door to exploring a few additional exciting opportunities, including additional platforms and language support we hadn’t initially planned! More details on this as soon as we can share them.
We’re hoping this glimpse at the map conveys the scale and variety of places you’ll be exploring in Witchbrook, when it releases next year! We’ll be sharing more development updates this side of the year with a blog focused on character customization arriving in the next few weeks. Also word on the street is that there’s another “The Witchbrook Oracle” already in the works. We can’t wait to share more.
Thank you for your patience, passion and continued support.
We’ll pass along the release date once it’s available. Keep track of more Nintendo Switch news here.