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Wreck-It Ralph director on working with Nintendo, SEGA

Posted on August 7, 2012 by (@NE_Brian) in General Nintendo, News

Wreck-It Ralph is pretty amazing when you think about it. It stars a completely original character in a video game universe, but it also manages to incorporate cameos from some of the most recognizable characters in the industry.

Two of the film’s more popular “minor” characters are Bowser and Dr. Robotnik. In both cases, Disney worked with Nintendo and SEGA to ensure that these two were being properly represented.

In an interview with IGN, director Rich Moore spoke about how it was working with Nintendo and SEGA, and how the two wanted their characters to be shown bigger in the movie:

“We did have kind of a check-in process, where we would show them the footage and say, ‘What do you think? Is it good?’ At one point, [Nintendo] said, ‘Bowser’s much bigger than that. He’s way bigger than Zangief.’ We were like, ‘Okay, we’ll make him bigger. How’s that?’ They’d say, ‘Yes, that’s good — but he wouldn’t drink his coffee like that. He wouldn’t make that mouth.’ [Laughs] Of course, then people from Sega said, ‘Well, Doctor Robotnik is bigger.’ [Laughs] They wanted their characters bigger and bigger. We were going to end up with these giants in a room, with Ralph as this little guy…”

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