Animal Crossing: Pocket Camp estimated to have surpassed 15 million downloads - Nintendo Everything

Submit a news tip

Animal Crossing: Pocket Camp estimated to have surpassed 15 million downloads

Posted on November 27, 2017 by (@NE_Brian) in Mobile, News

Just how well is Animal Crossing: Pocket Camp doing? Based on data from Sensor Tower, the game has crossed 15 million downloads worldwide.

Super Mario Run, Nintendo’s first mobile game, had 32 million downloads during its first six days on the App Store and Google Play (where it launched on December 15, 2016 and March 23, 2017, respectively. However, Nintendo’s second mobile title Fire Emblem Heroes achieved a lower number of seven million downloads within its first six days.


Leave a Reply

  • Captain N

    So we all pretend now that Miitomo wasn’t Nintendo’s first game on mobile now ?

    • Jacob Groves

      It is app for social. Not proper mobile game. 🙂 🙂

      • Captain N

        It is still a game. Just because they ask you questions doesn’t make it not a game. Family Feud and Jeopardy are question based games, plus it has the crane games for costumes, plus decorating your room just like Animal Crossing.

    • Aline Piroutek

      The app is just like Instagram, not a game itself. The only game it has is the candy drop one.

  • Stephen Yap

    Not going to lie: I am enjoying Pocket Camp so far, despite barely playing it. I mean, it may not be my favorite smartphone game, but it is my second favorite game Nintendo made for smartphones, with the first being Miitomo. Super Mario Run and Fire Emblem Heroes felt a little too stripped down from their series for me to consider good (and as a huge Mario fan, it hurts to say that). Neither of those two games are bad, but just not my cup of tea.

    • dbizal

      You moan about those games being striped down (Fire Emblems mobile version is fantastic btw) yet this game is about as brainless as it gets. I played it for like 3 hours and there is literally nothing to do but fetch quests… Then again I’m not a fan of the Animal Crossing games anyway.

      • Stephen Yap

        First of all: I never moan. Second, I did state that neither of those games I said that were “stripped down” were bad. Concerning Super Mario Run, that game was good for what it was for me, but if I were given a choice between playing Mario with just one button or popping in an actual 2D Super Mario Bros game, I’d go for the latter any day as it also has power ups that shake up the gameplay. Same goes for Fire Emblem Heroes in that despite its simplicity, I’d pop in an actual Fire Emblem game like one of the GBA ones or even the 3DS ones (still got to play Fates) than play it on my phone, not to mention that summoning heroes in FEH felt like monster-catching, which made me rather uncomfy with the whole concept altogether as I felt like I was playing Puzzle & Dragons than a Fire Emblem game.