ARMS update out now (version 2.1.0) - new Training exercises, adjustments for fighters / ARMS, more - Nintendo Everything

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ARMS update out now (version 2.1.0) – new Training exercises, adjustments for fighters / ARMS, more

Posted on August 8, 2017 by (@NE_Brian) in News, Switch

A new update has just gone out for ARMS, bringing the game up to version 2.1.0. If you’ve purchased the game physically or digitally, the patch will be downloaded automatically. You can also force the update from Switch’s Home Menu.

Today’s ARMS update isn’t as significant as the last one, but it’s still noteworthy. Nintendo has made a number of changes and adjustments across the board, including fighters and ARMS. Nintendo has added new Training exercises, adjusted hitbox sizes for fighters, and more.

The full patch notes for ARMS version 2.1.0 are as follows:

  • Moved “Training” to the top menu.
  • Added five exercises to “Training”, and added difficulty level indications.
  • Adjusted the way the rush gauge fills, decreasing the amount gained for punches that do not connect with the opponent.
  • When 3-4 players start a battle, instructions on how to switch targets will now be displayed. A cursor will also be displayed above the current target for a set time.
  • Adjusted hitbox sizes for fighters, improving issues where hits were not registered despite looking like hits.
  • Changed the pause, results, and replay menus in “Training” to be more convenient.
  • For “Best Stage” in Stats, made it harder for less frequently played stages to be selected, even if you have a high win ration on them.
  • Corrected issue that caused the game to hang-up when the ending was skipped at a particular time.
  • We have made the following adjustments for some fighters and arms:
    Fighters / Arms Adjustments
    Master Mummy Increased dash speed.
    Increased movement speed when jumping.
    Mechanica Increased movement speed when jumping.
    Kid Cobra Adjusted floatation when performing a jump attack.
    Byte & Barq Trained Barq to get up quicker.
    Boomerang Increased speed when throwing in a wide curve.
    Increased extension speed.
    Increased homing.
    Coolerang Increased extension speed.
    Increased homing.
    Revolver Increased extension speed.
    Improved curving performance.
    Increased retraction speed.
    Shortened the time needed from starting a rush to firing the first shot.
    Retorcher Improved curving performance.
    Increased retraction speed.
    Increased expansion rate when extending.
    Parasol Increased expansion rate when extending.
    Increased retraction speed.
    Decreased expansion rate for charge attacks.
    Megawatt Improved curving performance.
    Increased retraction speed.
    Slamamander Increased homing
    Tribolt Increased extension speed.
    Decreased rush damage.
    Triblast Increased speed of charge attacks.
    Homie Increased rush damage.
    Guardian Made it so the electric shock when a charge attack connects lasts longer. 
    Corrected odd behavior that occurred when a rush attack connected with a wall or platform.
    Blorb Corrected odd behavior that occurred when a rush attack connected with an opponent that was not targeted.
    Seekie Increased retraction speed.
    Made it so the electric shock when a charge attack connects doesn’t last as long.
    Ramram Increased retraction speed.
    Decreased expansion rate for charge attacks.
    Decreased speed of charge attacks.
    Cracker, Popper, Hydra Increased retraction speed.
    Bubb, Buff Decreased extension speed.
    Decreased expansion rate when extending.

Source

Leave a Reply

  • Saki Okuda

    It’s a small update, but the good news is that Nintendo confirmed the next update will include a new fighter.

  • Bruno_Ostara

    Thanks all the goods the seekie was nerfed. Now I can actually enjoy the game again. Back to ranked. Gogo 17 :3

  • ≈ KobobKC ≈ ᔦꙬᔨ

    “Adjusted the way the rush gauge fills, decreasing the amount gained for punches that do not connect with the opponent.”

    This will change the way I play for sure.

  • Kyle K. Moore

    I love that they “trained” Barq

    • Exy

      He’ll never learn otherwise.

    • Rodrigo Coelho Costa Junior

      hahaha yeah thats so cool

  • Fredy Rodriguez Ortega

    for me this is a big update balance is the best thing, I whish the could do that with the next smash bros game

  • Rodrigo Coelho Costa Junior

    great news! Good to see they are taking good care of the game

Related Game Info


Platform: SWITCH
Genre: FIGHTING
Publisher: Nintendo
Developer: Nintendo
Release date: June 16, 2017
OWN IT: 7 [I own this game]
BEAT IT: 4 [I beat this game]
Buy now