Here's a Podcast - Episode 73! - Nintendo Everything

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Here’s a Podcast – Episode 73!

Posted on December 29, 2013 by (@NE_Austin) in Features, Podcast

ON THIS EPISODE: Laura and Jack discuss the pros and cons of The Legend of Zelda: A Link Between Worlds, Austin and Jack briefly muse on Counter Strike: Global Offensive, and Laura talks about her second-holiday in Animal Crossing: New Leaf.

PLUS: Listener mail about the run button in Mario and whether games can train you to perform new skills.

AND: An intense, hour-long discussion about what games should be named “3DS game of the year” and “Wii U game of the year“.

This Week’s Podcast Crew: Austin, Jack, and Laura

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  • PattonFiend

    See, the thing that I do not understand is why Brian is the one around here that has to do all of the actual work?

    These other three, who are nowhere around, ever, get to do the podcast, get on the christmas card, etc, yet are never here with the community like Brian is…

    Just a thought… Sorry if I misinterpreted the situation…

    • Austin

      Well, the say that putting together the podcast, writing features, and writing reviews isn’t “actual work” is delusional. All of those things take hours and hours every single week and I’m not getting paid to do them– I do them because I love to. Jack and Laura, admittedly, do not contribute to the site nearly as much. Laura is mostly here for the podcast fun, but Jack will be making a return to feature-writing soon.

      You’re correct that Brian does most of the work that I would not want to do. This isn’t because he’s been force-relegated to the “boring job”– it’s because he loves the site and loves providing the content. He is severely under-appreciated though– no one would doubt that.

      The reason he’s not on the podcast? Because he lives in New York and the three of us are in Minneapolis. Someday we’ll have him on, but long-distance podcasts are really hard and require more work than we have time for.

      Brian is on the christmas card– his Mii is in the bottom right. The reason his real face isn’t on there is because he refuses to reveal himself to us laymen. Much like the man behind the wizard in Oz, Brian prefers that smoke and mirrors keep him shrouded. Apparently.

  • James

    Upload the video of the elementary school plays!

  • gsnap

    I thought merging the magic and stamina bars into one was very smart. It allows you to have an infinite amount of every item, but doesn’t allow you to spam them. I used to barely ever use arrows in battle, but in this game I use them all the time (and every other item gets a lot more use from me as well). I can use them whenever I want because I don’t have to worry about running out and needing them for a puzzle and then having to run around breaking pots until I got some arrows. It makes the game more streamlined and less obnoxious by removing the overarching limitation of limited ammo and magic, but manages to maintain a level of balance in the minute to minute gameplay by imposing limitations within each individual encounter.

    The rental system? I guess I have some issues with it. I don’t think it has any direct negatives to the game, but it may have some indirect negatives and it’s definitely inelegant. It doesn’t bother me, and ultimately I like it because I really enjoy doing dungeons in any order, but I can’t help but thinking there’s a better way to approach the non-linear design LBW is going for.