L.A. Noire Switch file size, physical version requires 14GB download - Nintendo Everything

Submit a news tip



L.A. Noire Switch file size, physical version requires 14GB download

Posted on November 1, 2017 by (@NE_Brian) in News, Switch

Rockstar’s support site provides new information about the storage requirements for the Switch version of L.A. Noire.

Assuming you’re going with the digital version, L.A. Noire is a 29GB download. This includes “all bug fixes and improvements”. Due to the high size, you’ll need a microSD card.

Even if you’re purchasing the physical version of L.A. Noire, you’ll still need to download extra data. The game will have a 14GB day-one download “containing required gameplay data as well as general bug fixes and improvements.” It can be installed on either Switch’s internal storage or a microSD card.

Rockstar does note that the microSD card needs to have a read speed of at least 60 MB/sec. This is regardless of the installation method used.

Source

Leave a Reply

  • Exy

    I kinda want to play this with a slower card and see all the fun glitches that come out from it.

    • MarcelDG88

      i think it just will load slower

  • Froot

    This is bad

    • GoldenTriforce

      It’s necessary

    • amak11

      It’s 100% necessary considering the game originally launched with problems

      • Froot

        Originally, this is a remake guys, not the same port. And it’s not necesarry, Nintendo has 32 GB cards. This is take two going cheap.

  • Leonel

    Really wanted to buy this day one but guess it will have to wait

  • theFooFighter

    Well looks like im putting this off until I get a SD card

    • amak11

      Why don’t you have one? They’re cheap as hell

      • theFooFighter

        I honestly didn’t need one until like a couple weeks ago. I’ve gotten pretty far with the system’s internal memory

      • Ricky J Hamilton

        Compared to Sony’s proprietary memory cards, yes. They’re still not “cheap” though.

      • Bruno_Ostara

        I was about to buy one when i noticed the option to archive my files. It frees up space by deleting the game but it keeps the save file and the icon in the home menu, If I want to play again just click there and it downloads. Pretty good for games I’ve finished

        • eggmanfat120

          Didn’t know that! 0:
          I have enough for the 14gb patch either way but still.

  • Ferrett

    I´m not buying a switch until nintendo releases a “New” version of it, with about 128gb of INTERNAL memory… i knew this would happen.. and this is why I dont like digital games, pay full price for a game plus pay for the storage..

    • Padre

      You might have to wait Switch U for a long time then…

    • theFooFighter

      That’s not really going to happen unless that make a switch that costs $500+ there are expensive high end tablets that only come with like 64gb

      • Alexandru Bortos

        iPad 2017 is 430$ with 128 GB

        • theFooFighter

          Yeah notice that it costs $130 more than the switch while the 32gb model goes for like $300

          • Alexandru Bortos

            Yeah notice that you’re wrong and the 64 gb model is 320 and there’s no 32gb model.
            I bet people will pay 20 bucks more for at least 64gigs memoey.

          • theFooFighter

            Where did you find a 64gb version of the iPad 2017? It’s only 32 or 128. You’re probably looking at a different iPad

        • Tlink7

          Apples and oranges…

      • Ferrett

        I will do a list of the things I need in order for the switch to be fully enjoyed.. lets start.. a screen protector because the dock will scratch my screen.. a power bank because the battery is mediocre at best.. a big micro sd because games are way to big and you will get a 10% on the cartridge and the rest will be a download, upgrade my phone for voice chat because the console cant handle it.. a game on day one because even tho the switch follows nintendo policy of using outdated and CHEAT hardware (in an innovative and creative way) to reduce costs, the didnt want to add a pack in game because they knew people would pay 50 bucks for 1 2 Switch which is nothing more than a demo game.. so yeah Im preeety sure that goes beyond $500…

        Nintendo releases a revised version of the console in 1.5 to 2 years.. fixing most of issues the early prototypes they sell as retail consoles have..

    • amak11

      I’m guessing you can’t comprehend NAND and expensive

    • Justin McQuillen

      That’s insane. You need a bigger microsd than 128gb ideally, so why do you want to wait for a new version of a console with such a low amount? Just get a fkin microsd and quit crying.

      • Ferrett

        First of all let me saythat Im a big nintendo fan, most of the consoles I collect and games are from Nintendo.. but this made me realize how their hardare works. The first 3ds, which I bought, looks like a prototype not a retail console, the top screen would get scratched with the borders of the lower screen (look at what the dock does to the switch). You can also compare the original DS to the DS like, same feeling, the first being an unfinished product. So the switch not only has those design flaws, but the internal memory, the mediocre at best battery, the lack of internal features, the issues many people experiencied with the joycons.. I learnt my lesson of being an early adopter, you will pay more and you wont necesarily get the better. I dont want a console that need to be conected to all type of devices (my phone for voice chat, my powerbank to have a decent amount of battery life, a micro sd to properly save games that are waaay to big) its like the console is on life support.. so yes.. there are two kind of people in this world, the ones who have your attitude and Im thankful for that, you help the industry make millions, and also my kind, who dont like to be robbed..

        • Justin McQuillen

          To be fair, I haven’t experienced any of the supposed problems you listed. The battery power most importantly, it actually has never died on me even when I take it away from home for 12 hours and play it during breaks at work.

          • AJK

            Yeah, I get a lot of play on a single charge on most games. I got 5+ hours on Stardew Valley for example while on a long train journey last week. Zelda was a battery drainer (i only got about 2.5 hours).

        • Eric Churches

          jesus buy a xbox one x and you both can cry together

    • David Peka

      they won’t release a Switch with 128 GB internal flash storage unless you want to pay at least 100$ more for the system. Flash storage is still expensive and that’s why they went with 32 GB with the external Micro SD card option.

      • Ferrett

        please dont buy that story they sell that the switch was suuper expensive to produce, so they were desperately trying to keep the costs down, thats NOT true. That would go against their policy… Nintendo has Always used obsolete hardware to produce their consoles.. of course they use it in a clever way so the console is a true innovation, but production costs are low.. take for example the Tegra X1 chip (or one really similar because that is custom), it was used in the Shield consoles a couple of years ago.. the screen isnt top notch either.. a 128gb micro sd card from samsung retails for $50.. and that is retail price after everyone gets their cut, but Nintendo, buying in really large cuantities would get it for less than 10 directly from the manufacturer…

    • Zoon Politikon

      Then I guess you’re never getting a Switch then. Sucks being you….

    • AJK

      128gb as cards are really cheap if you shop around.

    • Eric Churches

      see u in 5 years

  • Fernando Silva

    Cancelling my pre-order. I will not support such thing.

    • GoldenTriforce

      What are you not supporting? Do you just not want third parties to release their games on Switch? They literally can not fit the entire game on a card. Unless you want them to put the game on two cards and either keep the same price and lose money or increase the price further, they can’t do anything else.

      • Ricky J Hamilton

        They could fit the game on a card, but it would cost them more to manufacture.
        I suppose if I’m going to pay more for storage, I’d rather have universal storage that any game can use…but even then, I think I’d just prefer the game to be higher capacity and more expensive.

      • Fernando Silva

        Nintendo has several sizes of carts, they just go for the cheapest (and smallest) one and put the rest to download. This I will not support. If I buy a game on retail, I want the whole game. If I need to download anything that is not a small patch (under 1GB) or a DLC, there is no point on buying a physical copy. Love LA Noite and Rockstar, would agree to pay a few bucks more for a bigger cart with the complete game.

        • GoldenTriforce

          We don’t know how much cards cost though. Publishers and developers really don’t make much on games, only about 20% of what you pay. If the 32 GB cards cost $8 or more, then thats a loss. Even at $7, I doubt $1 per unit would be able to pay off development costs

          • GoldenTriforce

            I should put that I was not counting 15% as that goes to marketing costs, but if the marketing for the Switch version is minimal, then yeah, they could and sho have gone with 32GB.

    • Roto Prime

      I did the same thing, this blows, I really wanted to play this and had two copys preordered ;____;

    • Apfel

      Deleting comments now?

  • awng782

    And the physical version is still $10 more??

    Lolol

    • Radish

      Seriously it is such a joke. If you want us to pay extra for physical, use the 32 gb carts. Yeah they cost more, but you are getting more money from us.

  • nemo37

    So they are charging $10 more yet not putting it on a 32 GB cart?

    I have a 200 GB SD card and I am still looking forward to this (I did not have a chance to get into it on PS3), but I can see it having poor sales and Rockstar using it as a reason not to bring, say, GTA Vice.

    • Stuart O’Quin

      I’ll still buy, but I thought that extra $10 was to (more than) cover the cost of the cart as well. Games that I was on the fence about get dropped for this sort of shenanigans. Luckily for Rockstar, I passed on this during the 360 days and was secretly hoping it would get a Switch port. I’m sold either way.

  • lina the clueless

    yeah Nintendo will have to put out a switch with more memory at some point

  • Apfel

    this is wrong…and entirely nintendo’s fault.
    This cannot happen.
    Nintendo must absorb 100% of cart’s costs.
    How?
    amiibo, nes mini, snes mini, nes mini again, accessories, licensed merchandising (you can probably buy BotW socks to match your BotW tie, and your BotW cufflinks) , books, itunes, youtube, 3ds, new 3ds, new 3ds xl, 2ds, new 2ds xl, special editions and I don’t know..SWITCH!
    publishers will choose the cheapest option, don’t let your customers make the extra effort.

    • amak11

      Actually no, why should they? If Rockstar has the audacity to charge more they should have gotten the biggest cart available

      • Apfel

        read my comment again, you’ll get your answer.

      • But if Nintendo low card prices devs won’t have issues, seems cards are more expensive that blue ray disc.

      • Apfel

        Here, I will copy my own comment:

        “According to Wikipedia, switch carts come in 1GB, 2GB, 4GB, 8GB, 16GB and 32GB versions. L.A. Noire file is 29 GB. if you’re buying the physical version, you’ll have to download 14 GB. That tells you Rockstar (or 2k) chose the 16 GB cart. Game is already 10 usd more expensive than in other platforms, so you could easily calculate that probably those 16 GB carts cost 10 bucks. They chose this instead a 32 GB cart (that could fit the entire game). That also tells you that probably the 32 GB carts way more expensive.

        Puyo Puyo Tetris, L.A. noire, Rime, Battle Chasers for example, cost 10 bucks more. See a pattern here?”

        16 gb cart= + 10 usd
        32 cart= more. Maybe 12, 15 or even 20 (As I previously said, n64 carts costed 25 usd EACH)
        That’s why they chose the 16 gb and not the 32 version, because it’s probably more expensive. And selling a game 15 or 20 usd more expensive than in other platforms will be extremely unpractical.

        • masterjedi

          This logic still doesn’t play for a few reasons. First, its Rockstar’s game. They know how much the carts cost because they have to purchase the carts from Nintendo. If the cart cost is too high for their comfort, it is Rockstar’s responsibility to either compress their game to make it smaller so that it fits on the smaller cheaper cart, leave features of the game out in order to make it smaller so it fits on the smaller cheaper cart, or accept the cost of putting their game on the bigger more expensive cart. This is exactly what they do with Sony and Microsoft, Nintendo should be no different.
          Secondly, Even if the 32GB cart costs $25 apiece (highly unlikely as cart prices have dropped considerably since the 64 days) Rockstar would still be getting those carts at cost and in bulk so they would not be paying $25 per cart. It would be much much less than that. Grocery stores don’t pay $6.99 per box of cereal they have on their shelf, they get a ton of boxes of cereal for a reduced price and then resell them to consumers at a higher price to make a profit.

          • Apfel

            Yea masterjedi, I know 2k will not buy carts at amazon…You don’t know how it works either, unless you’re a publisher. I don’t know how it works, so I can obviously be wrong.
            Rockstar is the developer, not the publisher. It’s 2k.
            They are fully aware of the costs…but they want to port the game to Switch. There we agree.
            However, they have 2 options:
            – If even the 16 GB carts cost 10 bucks, which seems to be the case (because they are explicitly telling you and I), they should compress the game to fit in a probably cheaper option, like an 8gb cart? That will not happen.
            – second option is fully digital.
            But here’s the true point. Why a 16 gb cart from nintendo, provided by macronix, but propietary of nintendo (that means, you can only get it from them, and that means it has always been like this, that’s why you don’t see ds carts with verbatim logo in the back) cost 10 bucks to publishers? This is what I’m saying. It shouldn’t cost that much. It should be free, or equally as expensive as a bluray….if you want to stay competitive. Nintendo should do whatever they want, but had this problem already. Low storage, expensive media cartridges. It already happened…happening again. Back then was certainly a problem, now, if you want to keep a physical media…should be the same problem too, because I don’t see the difference (even knowing cartridges and cats are not the same).

            As I said, It’s nintendo the one that should absorb these costs. Not the consumer, and not 2k. Because if you give them a cheap option…they will take it!
            Are 2k cheap? yes. Is it wrong from their side? mmmyes, but not fully.
            But that’s not the point, it’s not only them, many other publishers are doing it. They will not assume that extra cost…nintendo certainly is not doing it, it’s us.

          • masterjedi

            I guess the thing we disagree on the most is who should absorb the cost of production and distribution. I believe it is the responsibility of the developer or publisher to cover that cost and you think it should be the content delivery service owner.

            Netflix doesn’t pay Marvel to have Avengers on Netflix so that MARVEL can sell Avengers on Netflix. Netflix pays Marvel to have Avengers on Netflix so that NETFLIX can sell their service and the motivation for customers to purchase Netflix is the fact that Avengers is on it.

            Your logic removes all financial responsibility from the content creator and places it on the content delivery service owner. How is Nintendo supposed to make money off a 3rd party game? Keep a huge portion of sales revenue? Or do they just keep a little bit of the sales revenue? Nintendo isn’t the publisher so why should they get any of the game sales revenue? They shouldn’t. They get their money by charging the developer a fee for using their platform. That’s the money they get from charging for the cart.

            That’s like a local band charging a club a booking fee, (game developer forcing Nintendo to cover the cost of the cart so they can put their game on it for free) but then also charging a cover fee to customers and keeping that money as well (game developer sells their game to the public.)

    • Ryosuke Yamada

      What does Nintendo making money from games and merchandise sales have to do with this? This is pretty much Rockstar’s fault saving money on cart size.

      • Apfel

        read my comment again, you’ll get your answer.

    • Addy

      “(you can probably buy BotW socks to match your BotW tie, and your BotW cufflinks)”

      Know what? I would were those for the wedding I’m going to in the near future.

      • Apfel

        checking amazon obsessively. I’ll let you know.

    • Fernando Silva

      You really know nothing about business, do you?

      • Apfel

        Since it already happened to the n64, where publishers had to pay nintendo 25 usd per cartridge…yes, I think I know more than you. You got anything constructive to add or just letting us all know you got your period?

        • Apfel

          Original comment was deleted. I will put it here, since cute Fernando Silva deleted himself instead of recognizing he was probably wrong (i’ll say probably because I might be wrong, but evidence shows I could be right):

          Fernando Silva

          You really know nothing about business, do you?

      • Apfel

        According to Wikipedia, switch carts come in 1GB, 2GB, 4GB, 8GB, 16GB and 32GB versions. L.A. Noire file is 29 GB. if you’re buying the physical version, you’ll have to download 14 GB. That tells you Rockstar (or 2k) chose the 16 GB cart. Game is 10 usd more expensive than in other platforms, so you could easily calculate that probably those 16 GB carts cost 10 bucks. They chose this instead a 32 GB cart (that could fit the entire game). That also tells you that probably the 32 GB carts are too expensive.
        Puyo Puyo Tetris, L.A. noire, Rime, Battle Chasers for example, cost 10 bucks more. See a pattern here? Instead of showing us your puny irritability and “fanboyism”, why don’t you add something remotely constructive to the NE community?
        btw: 25 usd n64 carts evidence, provided by the book Nintendo 64 anthology.

  • Tiso Spencer

    It’s not even the memory that bothers me, it’s the fact there are clearly higher format Switch carts out there that aren’t being used. There is legitimately no reason why a game needs this much data to be installed from a physical aspect when the digital is only 29GB. Like why is there only half the amount of that on the cart?

    • theFooFighter

      Because people would complain if this switch version was $55 or $60 while the other versions are $40

      • NepNep52

        It is $60

        • theFooFighter

          Nah switch version is $50 in America at least

          • NepNep52

            My mistake. Well regardless, they’re still charging us more.

  • Michael C

    Switch…where your system can not play a AAA game without a sd card (sold separately). Ok, back to enjoying mario.

  • TruExtent

    So they have a 29 GB game. They could have put it on a 32 GB card. Instead, they cheaped out and stuck it on a 16 GB and force us to download the rest. It doesn’t even sound like they have a good reason or way to explain it. Doom at least specifically states that you get the full game and the multiplayer aspect was a separate download. This works for me since I can playthrough the game and then dabble with the multiplayer later if I feel like it, seeing that I’m more interested interested in the Story Mode. Here with L.A. Noire?

    It doesn’t even sound like I can play any of the game without the download; even NBA2K18 supposedly had a mode of play before you download the rest of the game. And on top of that, they are still charging us $10 more for the portability and motion control / touch screen gimmicks that I’m sure less than 50% of players will use.

    What the hell is even going into this that makes it almost 30 GB anyways? The PS3 version is only 12 GB (maybe a little more after DLC and patches) and they made it sound like the Switch wouldn’t get the new assets like the PS4/XBONE. So how did the size more than freaking double in size?

    I’m sure it’ll be a great experience but this news really sours it for me.

  • GoldenTriforce

    Why are people blaming Rockstar for this? It’s not their fault flash costs so much and Nintendo is only producing up to 32GB cards. Unless you want crappy ports, this is how we have to get third party ports.

    • TruExtent

      Because the game is only 29 GB and could have easily been housed on a 32 GB cart, even with any mandatory Switch updates.

      • TruExtent

        Also they are already charging $10 more than the other versions. $10 that could have gone to getting a bigger Switch cart.

  • GoldenTriforce

    BTW if you tell publishers you would rather them lose money than you pay a whole $10 more on the game, don’t be surprised when third parties don’t support Nintendo systems.

    • Reggie

      You tell us not to be surprised. How about you don’t be surprised when that inevitably happens then? Because I can sure as heck tell you that this is isn’t going to appeal to the general public.

  • NepNep52

    TakeTwo cheaped out on NBA 2K18, so of course they’ll cheap out on this.

    • Roto Prime

      There the same Company?! I kind of forgot, why was I surprised…..I’m so stupid -____-

  • Tlink7

    Why don’t these devs use the bigger carts? Surely the tiny increase in cart expense is less damaging than the droves of people fat, mandatory downloads will deter? Might just get the PC version now

    • Bruno_Ostara

      I agree, a lot of people were already accepting the extra cost on this games. Some indies even put some nice extras with the game like the soundtrack so people don’t feel bad for paying more on switch. I’m really not a fan of physical games that expect me to download that much content

      • Tlink7

        Yeah me too. I don’t mind paying a little bit extra; prices go down, 15GB downloads stay the same… One of the reasons I buy physical is to avoid having to download huge files

    • Bart

      Especially someone like Rockstar, you can’t tell me they can’t afford to use a bigger cart, the poor dears… I mean, if that’s the reason it’s just an unsightly display of greed.

      • Tlink7

        I agree. I’m not gonna get gigantic SD cards just because third-parties are greedy… They like to complain ”wah wah our games don’t sell on Nintendo consoles” but then shoot themselves in the foot like this <.<

        • TDude73

          Your support for third parties are lacking.

          • Tlink7

            I buy things because I want them, it is up to companies to make what they offer attractive 😛

  • Addy

    This game won’t fit in the hard drive, so sad.

  • masterjedi

    This is maddening. Its worse than what 2K is doing with NBA2K18 and WWE2K18 because this game COSTS MORE. What is the point of charging me more for a physical version and then STILL requiring me to download almost half the game? The biggest benefit to owning a physical version of a game is to NOT have to use up internal/external storage space. L.A. Noir is 29GB total. The physical version of that game should be on the 32GB cartridge that Nintendo offers. Period. If they wanted to charge me $10 extra for that I would be willing to accept it although even that is kinda crappy. But to charge me extra and still force me to download almost half the game? That’s unacceptable. Consumers are not responsible for funding a game’s preparation for mass distribution. I really wanted to experience this game but I may just buy This is the Police to get my fix in this genre instead.

  • Melatelo

    So Rockstar could of fit the game on a 32GB card but opted for a 16GB one!? This is getting crazy at this point. They’re already charging us an extra 10 bucks for the physical version. I’m so sick of not even being able to fit one large sized game on my Switch without having to purchase extra storage. I realise the PS4/X1 also had low storage space at launch but at least you could fit multiple games on it. So what’s the issue here? Are 32GB carts really that expensive? Are Rockstar just being cheap? Why charge an extra 10 bucks if they opted for a smaller cart?

    • masterjedi

      If the 32GB cart is too expensive for Rockstar (you know, the company that made over a billion dollars from GTA V alone) then they should not do a physical version of the game and just release it digitally only.

  • Ghirahim

    Thanks, Rockstar. Pre-order canceled.

  • MoYeung

    When release a physical version just to chea out?

  • Tide

    I love that these big games are coming to Switch but even with a 200GB card you can only house about 6 of these games at a time. High price and high space requirement for an old title definitely make it harder to stay interested.

  • Roto Prime

    Well, no two copys day one, sorry R*….

  • Jon Turner

    Seeing all these people declaring that they are not going to buy this game is enough to make me saying don’t expect to see GTAV on Switch if this bombs. Ever. You wanted GTAV on Switch, and now that LA Noire is going to be ignored, you can kiss that dream goodbye.

  • Sigh… I wish Nintendo had chosen Regular Big SD cards instead micro SD cards… they are cheaper and come with bigger sizes 🙁

  • Ivan Hrozný

    fucc that noise, I’ll be voting with my wallet.

  • Probably I won’t buy it because of the DL size. Take Two should have put it into a 32Gb card. I won’t pay U$ 10 more for the same thing X1/PS4 does. Sorry Take Two, don’t be cheap next time on the Switch.

  • Cancelled preorder. Rockstar are rich as hell. They can afford the pennies for a better card. I have a 200GB in my Switch but I don’t want to support anti consumer business decisions.