Unsurprisingly, Monster Hunter 4 was a huge endevour for Capcom. Speaking in an internal interview, series producer Ryozo Tsujimoto said “a few hundred people” contributed to the game’s development.
How does that compare to other Capcom games? DmC Devil May Cry, a fairly high-profile release, saw a development team of “over 90 members”. Resident Evil 6, on the other hand, experienced a staff count of over 600 people.