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NVIDIA: PS4, Xbox One, and PC ports on Switch will be simple thanks to Tegra chip

Posted on November 16, 2016 by (@NE_Brian) in News, Switch

More comments from NVIDIA CEO Jen-Hsun Huang have come in, who spoke about Switch during the company’s latest financial call last week.

Huang indicated to callers that the system’s Tegra processor is similar to what’s found within Sony and Microsoft consoles plus most gaming PCs. Thanks to that, developers should be able to port games over to Switch fairly easily.

Huang said:

“The quality of games has grown significantly. And one of the factors of production value of games that has been possible is because the PC and the two game consoles, Xbox and PlayStation, and — in the near-future — the Nintendo Switch, all of these architectures are common in the sense that they all use modern GPUs, they all use programmable shading, and they all have basically similar features.”

Huang did say that there will be differences between the chips of Switch, PCs, and other consoles. But while the processors vary in design/capabilities, they all feature a common architectural language.

“As a result of that, game developers can target a much larger installed base with one common code base and, as a result, they can increase the production quality, production value of the games,” Huang noted.

Source, Via

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