Project Octopath Traveler demo survey receives 45,500 responses, message from producer Masashi Takahashi - Nintendo Everything

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Project Octopath Traveler demo survey receives 45,500 responses, message from producer Masashi Takahashi

Posted on November 22, 2017 by (@NE_Brian) in News, Switch

Project Octopath Traveler producer Masashi Takahashi has delivered a message to fans. In it, he reveals that the demo survey has received 45,500 responses around the world. The team promises to read through all of the responses and will deliver feedback in the future.

Below is Takahashi’s message in full:

Hello, this is Masashi Takahashi, the Producer of project OCTOPATH TRAVELER for Nintendo Switch.

It’s already been two months since we released the project OCTOPATH TRAVELER demo version. The end of October marked the cut-off point for our gameplay survey, and despite only running it for around six weeks, we received 45,500 responses from across the world, which was a great honour and a huge surprise! Thank you all very much for taking part!

We’re reading through each of the responses we’ve received, and we’ll get back to you in due course with the results of the survey. We’ll also provide impressions and ideas that the development team have had in response to your comments.

In the meantime, I just wanted to take this moment to say a big thank you for the wonderful reception you’ve given us so far. We’re working hard on development, and I hope you’ll all continue to support project OCTOPATH TRAVELER!

For those of you who haven’t tried the free demo yet, please note that it’s still available to download, so I hope you’ll consider trying it!

You can download it from Nintendo eShop on your Nintendo Switch, or via this page – just sign in and press the β€œDownload demo” button to get started!


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  • Roto Prime

    That HUD mode option please <3

  • Flamboyant Jeering

    Shorter battles please πŸ˜€

    • gurbeergill

      Yeah, that was the big issue for me. Took like a million turns to kill a single low-level enemy.
      Everything else was great.

      • Flamboyant Jeering

        Totally, and like, if the fights are random encounters, they need to be quicker. I’m bored otherwise

    • They don’t need to be shorter. They just need to add Battle Speed Option that was present in Bravely Default/Second as well as Random Encounter Slider.

    • Vive

      no, to me everything from the battle system felt great. (old style battles)

      I’d rather prefer options, with an easy(normal mode with shorter battles, and a normal/hardcore one

  • man – wears full-body armor, covering even his fingers and neck
    woman – wears basically nothing

    • theFooFighter

      The man was a knight and the woman was a dancer. It makes sense

      • fighting the same enemies

        • Fredy Rodriguez Ortega

          dancer has less defense

          • Seriously, even by the time you beat the demo as Primrose, Olberic has more HP/Atk/Def at Lv1

      • Rodrigo Coelho Costa Junior

        not only a dancer, but a prostitute a sex slave as well. Her story is really tough and she is badass

    • hiru

      why you SJWing

    • I don’t mind as much since she’s a dancer and he’s the knight, but there really shouldn’t be any kind of excuse with basically all of the other characters, lol.

      Also side-eye and pathetic that devs and artists are always too cowardly to make (sexy) male dancers.

      • Princess_Eevee9

        My only reason I’d be against this, would be they’d immediately make him very effeminate or stereotypically gay..

        • Ughhhh. Yeahhh, there’s that. I’m holding out hope for this to be done well at some point, but you brought me back to reality, lol.

  • Game_God

    I have high hopes for this game! Don’t disappoint us S-E!!!

  • Force

    What I played was enjoyable, I’ve got good hopes for this game.

  • Locky Mavo

    I’m very excited for this game. Though I do hope that they’ll bring the Bravely series to the Switch someday.

  • Sinton

    That sounds like alot. Hopefully, this’ll convince Square Enix that Nintendo owners really want their games.

  • Bust4cap

    wouldve liked to participate in that survey, but i didnt know where it was πŸ˜›

    • Yeah, it was supposed to be e-mailed, but I and a few others at least didn’t get one.

    • Vive

      on your email account, (mine was on spam)

      • Bust4cap

        didnt even get one in my spam folder πŸ˜›

  • nekoknight

    Better lighting. Everything else is okay. I also loved the battle system. It was tricky to get used to at first, but once you master it, it’s really really fun.

    • Definitely. I think for people wanting faster battles, maybe a good auto function would be nice, but I loved the battles.

  • D-Omen

    Seeing Yusufa there in the artwork saddens me.

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    I’m sure anything I would have said was covered, and I’m glad they got so much interest. I can’t wait to see how the game does.

  • Rodrigo Coelho Costa Junior

    This demo was AMAZING, I loved the game.. I t was skeptical but now its day-one purchase.
    Play with the dancer for maximum enjoyment.

  • LB

    Is that Yusufa near Primrose? Her story made me sad ;___;

  • Devlind

    The battle system is a little too broken. With only Primrose I was able to decimate the first boss abusing the shield breaking mechanic. I don’t know if you’re going to get more partners in your team as the game goes on, but I can see the battles becoming pretty easy since there’s no negative side effects when you attack more than once. Maybe it was because in the demo everything was weak to what you could use, so mixing this things up can solve it.

  • Xenolian Hearts

    Please let us skip Yusufa’s life story after watching it once…

    Edit: Before I get flamed! I only mean it in the sense that I had to watch it so many times because I kept dying to the boss fight and after the 5th attempt I was already sympathizing with the guy saying: “Is it finally over…?” :l

    It warmed my heart that Primrose found a friend in a complete stranger brought together by their their own personal struggles :'(

  • Vive

    I hope for more interesting stories.

    Primrose’s part has everything: emotions, mature themes, explicit dialogues, a mean antagonist.

    Olberich’s story on the opposite side is so uninspiring.

  • DeltaPeng

    I didn’t know they had a survey. Good idea.

    I’d say the special effects are too light flashy, where they can bother the eyes a bit. I mainly just tried Olberich’s story for a bit. The random encounter rate seemed too high.