Shin’en sticks up for Wii U hardware
Posted on May 25, 2013 by Brian(@NE_Brian) in News, Podcast Stories, Wii U
It’s safe to say that the folks at Shin’en are technical geniuses. They’ve consistently managed to get the most out of Nintendo systems, even when difficult limits have been in place – like WiiWare’s 40MB cap.
While the Wii U has been lambasted for its low power compared to other next-gen systems, Shin’en feels that what Nintendo’s console offers is quite enough – especially compared to Wii. Shin’en Multimedia art director Martin Sauter told GameReactor in a new interview that instead of focusing on power, “we need better games.”
Of course the Wii U is not the big leap hardware power-wise but it is a big leap to the Wii and to be honest I think we’ve reached a point where we don’t need so much more hardware power – we need better games. For every game you can make it look so good that it’s good enough for everybody and I think the Wii U is a good compromise between price point – because don’t forget you have a tablet controller, you have a great hardware base and it’s much better than everybody reads. It’s better than Xbox – sorry, it is better – and you can squeeze lots out of it, but you have to really work hard on it and I think you can make great games with it.
I’m not sure if a much more powerful PS4 will produce much better looking games. We’ve reached a point where good games will sell and I think the steps will be much much smaller in the next generation.