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Super Mario Advance 4: Super Mario Bros. 3’s Wii U VC release will support e-Reader levels

Posted on December 21, 2015 by (@NE_Brian) in News, Wii U eShop

When Super Mario Advance 4: Super Mario Bros. 3 originally came out on the Game Boy Advance, it supported Nintendo’s old e-Reader device. Players could scan e-Cards to add in various content, including levels.

Super Mario Advance 4: Super Mario Bros. 3 is set to launch on the Japanese Wii U Virtual Console next week. Fortunately, it will be possible to access e-Reader levels. It seems that these can be accessed on the data select screen. Of course, the e-Reader device itself is not compatible.

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  • Exy

    * In the Japanese release only.

    • Blake Good

      I doubt that SMA4 will only be Japan only. North America will get it since we already have SMA1&2 and Europe has none of those games yet. The only one they have is SMA3, which is Yoshi’s Island. SMA1 is SMB2 and SMA2 is SMW. I’m actually shocked that they’re getting SM64DS since they’re still missing two GBA Mario remakes and we already have them.

      • Jefferson Boldrin Cardozo

        I’m more shocked we got something first, lately we tend to be left waiting…

      • Jack Red

        You do know that he was referring to the E-Reader levels right?

        • Blake Good

          Well I doubt that NA and EU would lose this compatibility if it’s in the JP version, chances are, the NA and EU versions would have it, too. Why would only the JP version have it?

          • Jack Red

            Did the American version even come with E-Reader features? The only Super Mario Advance game I owned growing up was the Super Mario World version.

          • MC5
          • Jack Red

            Merry Christmas to you too MC5. (Hope you don’t mind me saying Merry Christmas.)

          • MC5

            Not a problem 🙂 I celebrate Christmas. Thanks and enjoy this long weekend with family and friends!

          • Jack Red

            You too.

          • Blake Good

            Yes it did.

          • Danny

            Yeah, but they only got a fraction of the power-ups and levels. All the levels are in the coding for the US. I believe World-e was in the code for the European version despite being inaccessible.

          • Jack Red

            A fraction of the power-ups? So there was power-ups only unlocked when you use the E-Reader?

          • GH56734

            NA and EU versions use cards with the NA-region code. EU version disabled the option in the Menu for e-Reader, but there’s a flag in the save state that enables it and makes it appear just like the NA version and even translated.

            NA-region level cards are only 10 or so from the 32 released in Japan (there were plans for even more in Japan too). The data of level cards is identical except for the header’s region code (either JP or NA) and the level name.

            The level data is true DLC, when a card is opened the whole level is saved to the save file (which has room for 32 or so levels). There’s switch cards, which enable effects already in the programming (like harder enemies, Famicom difficulty (Fire>Small instead of Fire>Super), a 100-UP mushroom, SMB2 veggies in all regular levels; items like the 3D Land Boomerang and Cape Mario…).

            To make these levels available in the US/EU VC versions without much work at all, they could just make the game load a save with all the levels already installed, considering the e-Reader world is already its separate thing in-game and even the level arrangement is unlike the regular SMB3 levels. The problem is the 32 level limit, making releases like Mad Dash and other Promotional levels difficult (unless they insert an emulator menu to let the user choose from multiple level packs, like with 3D Land?)

          • LuigiBlood

            They might just hack the game. They did it for Mega Man Battle Network and Medabots with promo content, and MMBN5 (even in english) with Bass Cross which was e-Reader only.

    • Danny

      I think they will change it for the US release and Europe release respectively. US would only get levels released in the US while Europe won’t get the e-reader levels at all. Or maybe they will release the European version in the US.

  • Blake Good

    How will this work? amiibo figures?

  • Airsh Bornely

    Holy crap yes! I heard there were roms hacks out there that allowed you to access the e-reader levels, but being able to play these legitimatly

  • AquaBat

    Oh boy, I can’t wait to play the 12 levels based on cards that were actually released in America!
    Oh yeah, and Europe gets nothing. Oh well!

    • Mike Ivans

      If we’re lucky, we’ll get all 37. The data exists in the NA version after all. Now I wonder whether or not the powerup cards will be unlocked too (like the switches that allow you to pick up veggies ala SMB2).

      • LuigiBlood

        There’s no e-Reader level data in the NA version (or any other version), the cards do contain the Level data in it, and it’s saved in the game.

        • Mike Ivans

          Should’ve rephrased that, the potential exists for it. Was there ever a reason the last card sets were never released in NA?

          • LuigiBlood

            e-Reader wasn’t a success.

  • MC5

    Wow! Cool!

  • Addy the Wanderer

    I’m probably part of the 5% of the world who’s into the e-Reader craze back in the day.

    • superphillip32

      I got boatloads of Animal Crossing e-Reader cards and spent my time swiping in new furniture. hehe We are the few, we are the proud, we are the 5%.