Takemoto on the possibility of creating and sharing Mario stages in the future
Posted on December 27, 2012 by Brian(@NE_Brian) in General Nintendo, News, Podcast Stories
Nintendo has never released a Mario title that allows players to fully create and share stages. It’s true that New Super Mario Bros. U – the latest entry in the side-scrolling series – allows for coin placement in Coin Battle mode, but the overall level of customization is very low – especially compared to other platformers.
Masataka Takemoto, director of Mario’s debut on Wii U, expressed openness in an interview with GamesTM when asked if he foresees a time when players can share and create their own stages. It’s something he feels could be a possibility, “but there’s no use just blindly making that feature available.”
Takemoto told the magazine:
“I think the Coin Edit feature in Coin Battle is a step closer to that. There is a possibility of this happening in the future, but there’s no use just blindly making that feature available. We would need to carefully think about how to make such a system work. The important thing is that it has to be something that is uniquely Nintendo. Where a beginner can easily make something and have a good time, and simultaneously, someone who is really into Mario can delve into it deeper and make something more complex. So that is a challenge we will need to tackle in the future.”
Thanks to joclo for the tip.