Xenoblade Chronicles 2 screenwriter on how the story was created - Nintendo Everything

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Xenoblade Chronicles 2 screenwriter on how the story was created

Posted on November 22, 2017 by (@NE_Brian) in News, Switch

Nintendo and Monolith Soft has kicked off a new “Production Notes” series of features for Xenoblade Chronicles 2. The first entry published in English today is dedicated to the story.

In the piece, screenwriter Yuichiro Takeda talks about how the story’s creation was a joint effort from himself, Kazuho Hyodo, and director Tetsuya Takahashi. Takeda was in charge of even chapters whereas Takeda worked on the odd ones. Takahashi handled the story itself. Takeda also says that Xenoblade Chronicles 2’s story has Takahashi’s most flair to date.

Below is the full piece from Takeda:

Hi everyone, nice to meet you! Or perhaps I should be saying thank you for your continued support!

I’m Yuichiro Takeda. I worked as a screenwriter for Xenoblade Chronicles and Xenoblade Chronicles X, and continued in that role for Xenoblade Chronicles 2.

If I were to introduce Xenoblade Chronicles 2 from my perspective as part of the scenario team, I would say that this story has the most Director Tetsuya Takahashi flair to date.

For this script, Director Takahashi provided us with a rich plot right from the start, and Kazuho Hyodo and I split the writing in half. I worked on the even numbered chapters while Mr. Hyodo worked on the odd numbered chapters. At the same time, Director Takahashi was writing the whole story himself. Then, the three of us all came together when we had our scripts. We built the script by leveraging our unique personalities and adding in corrections and revisions from Director Takahashi. This is very similar to the screenplay technique used for movies.

I think that the story of this game will be the ultimate experience for fans of Director Takahashi. But that’s not to say that I was cutting corners on my end! While writing the screenplay, I was able to dive into the world of Alrest thanks to Saito Masatsugu, who kept designing more and more interesting characters.

My personal favorite is the story about Tora and Poppi in chapter 4. I love robots and I feel like this story fully reflects my infatuation with the Nopon. I hope that you all like it too.

Though this is always the case, the screenplay is completed years before the software is released, so by the time I actually get to play it, I embark on the adventure just like every other fan. I can’t wait to explore Alrest with all of you very soon!


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  • Buru

    “Takeda also says that Xenoblade Chronicles 2’s story has Takahashi’s most flair to date.”

    I mean he’s obviously gonna hype his own game but I’m hyped regardless.

    • Christopher Dubois

      Same here Takahashi hasn’t disappointed with the first game and lets not forget the Masterpiece that is Xenogears.

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  • Amethyst Gaze

    Reviewers seem to really like the story and characters from what I’ve seen and most were really just.starting out so it definitely made a good impression and fast.

  • Hehehe. I’m actually worried that this has the most Takahashi flair. ^u^;;;
    XCX had the best writing in the series by a long-shot for me, and I know that’ll still stand even after 2. I’m just worried that 2 won’t hold up well to 1 in terms of writing.

    XC kind of did catch me by surprise, because I expected a unique story but still something typical in the scenario. It was really fun all around though. I don’t know here. . .

    • NeptuniasBeard

      I think you’re the only person ive seen that says XCX had the best writing. Not that I necessarily disagree. It’s my favorite so far at least as a game. And I hope XB2 is pretty close to that…

      • I am definitely one of very few that I’ve seen.

        For me, I think it has very solid writing overall, but as a sci-fi game, it did stellar. (Yeah, I did that, no regrets.) It was fantastic. I can see why those that don’t like that didn’t enjoy it, or they were expecting something different. Unfair to XCX, but I get it.

        I have recently seen people claim the characters weren’t developed and stuff though, so I feel a lot of people just played the basic plot and didn’t know how or bother to delve further into the characters and side quests. Which, again, disservice to the game and its quality, but that happens.

        . . .I. I just. . . don’t see this one getting too close. At all. They went out of their way with XCX, and it did them good (I think). This sounds like Takahashi’s baby and pet project, which is fine, but I already have a feeling, hehehe.

        • I agree with you about XCX. The game really doesn’t get enough credit when it comes to the story, which was fantastic in my eyes. I can see where you’re coming from with Xenoblade Chronicles 2 as well, as it pretty much is Takahashi’s big experiment. Before I was still kind of concerned about some stuff with the game, its tone and gameplay being the big ones. But after watching the direct I feel pretty confident that it’s going to be a somewhat similar experience with what we both loved about XCX. One can only hope though. lol

          • Yeah, it’s pretty sad. I feel like it’s very Xeno(Blade), but it would have helped it a lot to not be an actual Xenoblade game. (Probably more so in the West since the X is lost on a lot of us.)

            I am glad for him, and I look forward to the game, but I had my reservations. I still kind of do, but I know that I’ll still have a fulfilling game overall. The Direct did a lot for me too~. Haha, definitely, here’s hoping! x’D

        • NeptuniasBeard

          I suppose my main criticism with the story would be of course, that it ended on twists and cliffhangers that will likely never get answers. But it did really well with the characters, which is most important to me (I need to go back and wrap up those last few character episodes…)

          I agree. Whoever said the cast of X wasn’t developed likely didn’t touch the sid missions.

          Even if we don’t get a proper sequel to X’s story, I really hope we get another game in that style.

          My main thingwith Xenoblade 1 & 2 is the voice acting. I didn’t even like the first game’s acting very much, and then this one is well… this. I’d much prefer they just stick to an American cast like X did… at least for the X games…

          I think this game will be fine though. It still seems to be full of side content and is pretty to look at. I just hope the battle system isn’t as confusing as it looks lol

          • That’s totally fair. I think it was a fun twist and interesting, but it is frustrating to know we (very probably) won’t get answers.

            Yeah. And it’s fair to just not like the characters, but to say they weren’t developed well? I did not go into this game thinking I was going to warm up to someone with the name Murderess.

            Agreed~. here’s hoping. I’d love for them to bring back that writer too, or at least grab someone as competent.

            I really think the British voices are part of what does it for me. It takes me out of my element. I know it’s a Japanese game and I can handle Japanese voices, but when it’s dubbed for Western audiences, more than one dub option would be nice. I think the voices will be a small part of the problem for me compared to XC1, but still a thing.

            I’m wondering! It looks so different. But not? I think I’ll like it, but I just don’t know, lol.

    • According to Takahashi, Xenoblade Chronicles 2 is supposed be the best of both Xenoblade Chronicles and XCX, while also delving into some more serious stuff with its story compared to the previous two games. Taking the base structure of X and building it to be more story-focused. XCX was more tonally sound with its subject matter breaching both philosophical and religious ground, but it’s already evident that Xenoblade Chronicles 2 is much more upfront about what it’s trying to say, and things will probably get pretty heavy within the story. It’s really all about what you’re expecting out of the game. I adored XCX a lot but I feel a slightly more linear approach like Xenoblade Chronicles and Xenosaga would be more beneficial to the experience with concern for the plot and writing of the story.

      • Did he specify more serious stuff compared to the other two, really including X? Because X got incredibly serious and mature in a number of its side quests. Not that XC1 didn’t, but not on such a human, philosophical, at times moral or just. . . mature and well-thought out level. X didn’t beat around the bush very often.

        I expect XC2 to be upfront, and that’s not bad, but I also don’t expect it to be as genuinely heavy in its tone.

        If the direction and how we get there is handled different, that’s fine. I don’t mind it being more linear. I’m actually not concerned about that, just the tone, quality and general direction.

        I mean, Takahashi also had an interview just a couple of months or so ago where he seemed to think the coming of age, boy meets girl story was a novel thing. vuv;

        • Yeah, I’ve been back on forth on it. Tonally it seems extremely upbeat, but I feel that could also just simply be a ruse. With the World Tree, erm, Elysium, and the fact that Titans are literally walking towards their death, it already appears to breaching into the crazy end of the spectrum. You can also throw in that resurrection is involved in the story (Which was unfortunately spoiled about in the direct) I could see it going either way. It is a Xeno game after all, so it at least has to have few mindbending plot twists and setups. lol

          I’m going off of Xenoblade Chronicles X’s Wikipedia page where it’s quoted that he wants his next game to have the gameplay structure of XCX, but the plot-heavy foundation of Xenoblade Chronicles. It also sounded like he wanted to delve into a lot more with the next game. So I wonder if it’ll be more along the lines of Xenogears and Xenosaga when it comes to subject matter.

          • I like the upbeat part. XC1 didn’t get as heavy as X, but it still got very serious and overall had an upbeat tone to it. I think that actually worked in its favor, because it felt like it had a hopeful message for the colonies, even through everything they were enduring. I don’t know how they’ll handle it here, but I am very curious.

            Hmm, I kind of remember that in an interview from XCX too. The differences in them and what he wanted to do. It is nice that he’s able to branch out and go these different directions though. Eventually, I think he’ll have to stop calling them all Xenoblade though and just start a new series depending on minimally these games are connected, lol.

            If nothing else, I know a beautiful and large world awaits us! I am curious to see the different factions and characters in play. ^u^

    • DrForbidden

      While I didn’t think XCX had a bad story, I do think it was underwhelming and sort of mediocre. Personally, I didn’t hate it or anything.

      • I think the plot itself was good, and it deliver a good sci-fi story. But the writing shined beautifully through the side quests and characters.

  • hoteltuesday

    Is this odd and even chapters split standard? I wonder if we’ll notice a difference between the odds and evens.

    • DrForbidden

      While odd and even chapters had different main writers, they do eventually sit down together and work things over, so that any stylistic differences are smoothed over. Remember, the main plot is still written by one person (Takahashi).

  • Tony Montana

    Gonna be giving my PS4 a rest and gonna get a switch, Mario oddysey, XC2, and Zelda December. It’s going to be a great year

    • Aline Piroutek

      Digimon Cybersleuth Hackers Memory is coming. Need money for that too(PS Vita in my case).

      • Tony Montana

        I wish they would remake Digimon world.

    • hi v3.0

      Have fun dude!

  • Aline Piroutek

    Let’s play only with flat girls then

  • DrForbidden

    You can only use male blades and drivers, I suppose…

    Personally, I like the anime boobies.

  • Jack Red

    I hope I’m not the only one who enjoys the art style XC2 has. To me, and I know I’ll probably get called a weaboo for this, but a anime art style is more appealing than a realistic art style.

    • Nhat Anh Hoang

      Same to me

  • Nhat Anh Hoang

    She is Pyra, and other half of her is Mythra

  • DrForbidden

    I suspect you can get away with not using Pyra most of the time except for certain scripted situations. You can also control Zeke once he joins the party. I don’t think there’s a way to have an all-male party (drivers AND blades), though.

Related Game Info

Platform: SWITCH
Genre: RPG
Publisher: Nintendo
Developer: Monolith Soft
Release date: December 1, 2017
OWN IT: 2 [I own this game]
BEAT IT: 0 [I beat this game]
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