Monolith Soft president on the company’s growth, future prospects of the industry
Posted on 2 weeks ago by Oni Dino(@Oni_Dino) in General Nintendo, News | 0 comments

In a previous issue of Famitsu, the publication spoke with Monolith Soft president Hirohide Sugiura. One of the topics discussed was how Monolith Soft has grown in scale, and Sugiura’s vision for the future.
He shared the following with the Japanese magazine:
More: Hirohide Sugiura, interview, Monolith Soft, top
Xenoblade Chronicles 2 character designer celebrates third anniversary with special art
Posted on 1 month ago by Brian(@NE_Brian) in Images, Switch | 0 comments

It’s been three years since Xenoblade Chronicles 2 launched on Switch. In honor of the occasion, character designer Masatsugu Saito created a new piece of art featuring Pyra and Mythra. We’ve attached the image above.
Xenoblade Chronicles 2 surpasses two million copies sold
Posted on 2 months ago by Brian(@NE_Brian) in News, Switch | 0 comments

Xenoblade Chronicles 2, which originally released in December 2017, is confirmed to have sold over two million copies. It currently sits at a total of 2.05 million units worldwide as of June 2020.
160,000 copies were sold in the last few months. The last official number we had was 1.92 million copies in December 2019.
Earlier this week, Nintendo revealed the latest sales for another Xenoblade Chronicles release. The May-released Xenoblade Chronicles: Definitive Edition is currently at 1.40 million copies.
Here’s a chart comparing sales of Xenoblade 2 and Definitive Edition:
More: Monolith Soft, sales, top, Xenoblade Chronicles 2
Xenoblade Chronicles 2: Torna – The Golden Country update out now (version 1.1.0), also adding Korean text options
Posted on 4 months ago by Bryce(@brodee922) in News, Switch | 0 comments

Earlier today, an update for Xenoblade Chronicles 2 was released to add Korean text options to the game. Well, it seems that the expansion game, Xenoblade Chronicles 2: Torna – The Golden Country, has also received an update with the same content.
This update (version 1.1.0) includes Korean text options for the game and it is now available for download in the US (most likely other regions are coming soon). The official patch notes are included below for reference.
Xenoblade Chronicles 2 update out now (version 2.1.0), Korean text added
Posted on 4 months ago by Brian(@NE_Brian) in News, Switch | 0 comments

Two years after the previous patch, Xenoblade Chronicles 2 has been updated again. Version 2.1.0 launched today, adding in Korean text.
Below are the official patch notes:
Xenoblade Chronicles: Definitive Edition – full patch notes for version 1.1.2
Posted on 6 months ago by Brian(@NE_Brian) in News, Switch | 0 comments

Yesterday, Nintendo and Monolith Soft distributed a new 1.1.2 update for Xenoblade Chronicles: Definitive Edition. It took a bit of time, but we finally have the full details on what’s included.
Below are the entire patch notes in English:
Xenoblade Chronicles: Definitive Edition update out now (version 1.1.2)
Posted on 6 months ago by Brian(@NE_Brian) in News, Switch | 0 comments

Update: The full patch notes, which are quite extensive, are now available here.
Nintendo and Monolith Soft have readied a new update for Xenoblade Chronicles: Definitive Edition. As of today, all players can access version 1.1.2.
We’re still waiting for Nintendo to publish the patch notes in English. For now though, here are some of the highlights (via Sir_Teatei_Moonlight):
[Review] Xenoblade Chronicles: Definitive Edition
Posted on 6 months ago by Jakob Vujovic(@jakovujo) in Reviews, Switch | 0 comments

System: Switch
Release date: May 29, 2020
Developer: Monolith Soft
Publisher: Nintendo
It’s about time Xenoblade Chronicles got its definitive edition. Its original release at the tail end of the Wii’s life, exacerbated by the game’s staggered international releases, was far from ideal. Even if you got the chance to play the original, one couldn’t help but feel that Monolith Soft was pushing the Wii beyond what it should reasonably be doing. It was an open world JRPG that was a generation ahead of its time on hardware that was a generation behind the times. If you’re anything like me, you revel in watching developers push the technical boundaries of outdated hardware – but I could hardly blame anyone who struggled to embrace Xenoblade’s obvious visual compromises. Years later, the game was ported to New 3DS. Needless to say, while that version is its own kind of low-tech marvel, an even lower resolution screen with even further cut back visuals was far from the ideal way to experience the grand scope of Xenoblade’s world, where life flourishes on the standing corpses of two gods, with people and animal life existing on an almost unimaginably small bacterial scale. Finally, on a system at the height of its life, with revamped graphics – albeit visuals that are still a little soupy as has been characteristic of Monolith Soft’s Switch engine – Xenoblade is poised for success beyond its niche and scattered Wii evangelists.
Xenoblade Chronicles: Definitive Edition devs on why the game resonates with fans, remastering the music, more
Posted on 7 months ago by Brian(@NE_Brian) in News, Switch | 0 comments

Nintendo has shared a new interview with some of the key developers behind Xenoblade Chronicles: Definitive Edition. They include producer Shigekazu Yamada, director Yuki Sakamoto, executive director Tetsuya Takahashi, and co-producer Genki Yokoto.
Though the interview was short, some interesting comments were shared. The team was asked about topics like why Xenoblade Chronicles still resonates with long-time fans to this day, how remastering the music came about, and more.
Here’s the full discussion:
Xenoblade celebrates 10th anniversary, special art released
Posted on 7 months ago by Brian(@NE_Brian) in Images, New Nintendo 3DS, News, Switch, Wii, Wii U | 0 comments

Xenoblade is celebrating its 10th anniversary today. The first entry on Wii initially launched in Japan on June 10, 2010. To celebrate, some special artwork has been prepared, which we have above.
Xenoblade Chronicles wasn’t localized until the European edition in August 2011. North America had to continue waiting for the RPG, as Nintendo didn’t bring it over until April 2012.
Since the original Xenoblade Chronicles, we’ve seen Xenoblade Chronicles X on Wii U and Xenoblade Chronicles 2 on Switch. Xenoblade Chronicles: Definitive Edition, a redone version of the Wii title, came to Switch late last month.