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Monolith Soft

Before Monolith Soft created Xenoblade, the developer worked on a number of other titles. Baten Kaitos was one brief RPG series the studio was known for. The original game as well as its prequel – Baten Kaitos Origins – were GameCube exclusives. This was back when Monolith Soft was with Bandai Namco.

The Baten Kaitos IP has been dormant since Origins released in 2006. There were some talks about a DS entry that never came to be, but that’s pretty much it.

It’s interesting then that new trademarks have surfaced in Europe. Baten Kaitos and Baten Kaitos Origins were both filed today. That doesn’t exactly mean that they’ll be rereleased or that Bandai Namco has any plans for the series, but we would certainly welcome HD remasters on Switch if that were to ever happen.

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Monolith Soft has shared a new piece of art for Xenoblade Chronicles 2, which was designed by the company’s Masumi Senoo. You can check it out above.

The artwork wasn’t released randomly. Monolith Soft updated its website today with information regarding recruitment guidelines for new graduates. The site won’t have much interest for fans of Monolith Soft, but we’ll certainly take any new Xenoblade art we can get.

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Last May, a new figure for Xenoblade Chronicles: Definitive Edition was revealed for Melia based on her appearance in Future Connected. We then saw a prototype version a few months later.

Tying in with the WonHobby 32 event, we now have a look at the final version of the 1/7 scale figure for Melia. You can see the design above.

There’s no word yet on when the Melia figure will be ready for production, but hopefully it’ll be finished by the end of the year.

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In a previous issue of Famitsu, the publication spoke with Monolith Soft president Hirohide Sugiura. One of the topics discussed was how Monolith Soft has grown in scale, and Sugiura’s vision for the future.

He shared the following with the Japanese magazine:

It’s been three years since Xenoblade Chronicles 2 launched on Switch. In honor of the occasion, character designer Masatsugu Saito created a new piece of art featuring Pyra and Mythra. We’ve attached the image above.

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Xenoblade Chronicles 2, which originally released in December 2017, is confirmed to have sold over two million copies. It currently sits at a total of 2.05 million units worldwide as of June 2020.

160,000 copies were sold in the last few months. The last official number we had was 1.92 million copies in December 2019.

Earlier this week, Nintendo revealed the latest sales for another Xenoblade Chronicles release. The May-released Xenoblade Chronicles: Definitive Edition is currently at 1.40 million copies.

Here’s a chart comparing sales of Xenoblade 2 and Definitive Edition:

Earlier today, an update for Xenoblade Chronicles 2 was released to add Korean text options to the game. Well, it seems that the expansion game, Xenoblade Chronicles 2: Torna – The Golden Country, has also received an update with the same content. 

This update (version 1.1.0) includes Korean text options for the game and it is now available for download in the US (most likely other regions are coming soon). The official patch notes are included below for reference.

Two years after the previous patch, Xenoblade Chronicles 2 has been updated again. Version 2.1.0 launched today, adding in Korean text.

Below are the official patch notes:

Yesterday, Nintendo and Monolith Soft distributed a new 1.1.2 update for Xenoblade Chronicles: Definitive Edition. It took a bit of time, but we finally have the full details on what’s included.

Below are the entire patch notes in English:

Update: The full patch notes, which are quite extensive, are now available here.


Nintendo and Monolith Soft have readied a new update for Xenoblade Chronicles: Definitive Edition. As of today, all players can access version 1.1.2.

We’re still waiting for Nintendo to publish the patch notes in English. For now though, here are some of the highlights (via Sir_Teatei_Moonlight):