Submit a news tip



Monolith Soft

Monolith Soft expressions

According to Monolith Soft co-founder and Xenoblade executive director Tetsuya Takahashi, the company wants to focus more on expressions in the future.

With each Xenoblade game, Monolith Soft seems to improve upon things like cutscene direction, character models, and more. Characters were the most expressive they’ve ever been in Xenoblade Chronicles 3, but it sounds like Takahashi and the rest of the team isn’t satisfied just yet.

Xenoblade 3 City Citizens Ghondor Monica

The recently-released Japanese art book for Xenoblade Chronicles 3, and one part of the interview section talks about the City and what happens to the Citizens after the ending.

Executive director and writer Tetsuya Takahashi addressed the topic, which was brought on by a fan survey. There was interest surrounding the end of the game and what happens to the Citizens.

We’d recommend reading Takahashi’s words unless you’ve completed Xenoblade Chronicles 3 yourself, but we’ve translated his comments below. He clarifies the fates of certain characters, talks about the decision Noah makes, and more.

Xenoblade Chronicles 3 Moebius Z

Tetsuya Takahashi, the executive director and writer for Xenoblade Chronicles 3, explained how he approached Moebius and Z in the game. This comes as part of the recently-released art book (you can import a copy of the rerun here).

Players battle different members of the Consuls, or Moebius, throughout the adventure. It all ultimately concludes with a face-off against Z with Noah and the rest of the gang looking to change the harsh reality of their world, which sees never-ending war and soldiers with ten-year lifespans.

Xenoblade 3 ending

The Xenoblade Chronicles 3 art book came out this week in Japan, and it contains a pretty big interview with various members of the staff, including executive director / writer Tetsuya Takahashi.

At one point, Takahashi addressed a player survey with a specific topic about the administrator of Origin. This led him to mention that while fans may have some questions and may want to see certain things such as what happens after the end of the game, he’s asking them to wait for now and answers could follow in the future through additional titles.

Xenoblade 3 logo boxart

A little while back, Nintendo staffer Osamu Nagai shared some insight into the making of the logo and boxart for Xenoblade Chronicles 3.

For both the key visual (which would go on to be the boxart) and logo, Nagai thought about the importance of the series’ previous games while also focusing on the individuality of the newest entry. A key point for the logo “was the particles of light that appear when people mourn.” Meanwhile, for the key art, Nagai “used the concept art from development as a base, then combined it with the giant Mechonis Sword and Titan that were in the previous games’ boxarts.”

Xenoblade 3 Official Artworks Aionios Moments art book

January 18: Kadokawa will release an art book for Xenoblade Chronicles 3 titled Xenoblade 3 Official Artworks Aionios Moments, the company just announced. In Japan, it’s slated for April 1, 2024.

The book features content from both the main game and Future Redeemed DLC. There’ll be a ton of content here as 448 pages will be in the final product.

Xenoblade 3 Chronicles 3 update 2.2.0

Nintendo and Monolith Soft just started distribution of a new version 2.2.0 update for Xenoblade Chronicles 3.

As you may remember, Noah and Mio amiibo release this week. The game has now added in functionality for both figures.

Here’s the full rundown:

Baten Kaitos I & II HD Remaster update 1.0.3

Bandai Namco has started distribution of a new version 1.0.3 update for Baten Kaitos I & II HD Remaster.

The two titles have both addressed some bugs. Additionally, Bandai Namco promises stability and usability improvements.

Here’s the full rundown:

Xenoblade 2 Torna DLC music Whiplash

According to Xenoblade series director Tetsuya Takahashi, we have the 2015 movie Whiplash to thank for the jazz-inspired soundtrack in Xenoblade Chronicles 2 – Torna: The Golden Country.

Takahashi shared a lengthy message looking back on the franchise as part of the recently-released Xenoblade Chronicles Original Soundtrack Trinity Box. He had some kind words for composer Yasunori Mitsuda, and would later go on to discuss Torna. Takahashi had hoped to incorporate “a jazz-style atmosphere” in the main game, but “there wasn’t enough time to implement it”.

Baten Kaitos I & II HD Remaster update 1.0.2

Bandai Namco today issued a new version 1.0.2 update for Baten Kaitos I & II HD Remaster. We have the patch notes as well.

Today’s update addresses a couple of key issues, including one that could freeze the game. Stability has been improved as well.

Here’s the full rundown:


Manage Cookie Settings