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Details from Nintendo’s Unity GDC 2013 session

Posted on March 26, 2013 by (@NE_Brian) in General Nintendo, News, Wii U

Nintendo’s Takeshi Shimada just wrapped up a Unity-related session at GDC 2013. Details from the event are posted below.

– Unity Wii U tools free to all developers
– Based on Unity 4 Pro and will be updated with all 4.x updates
– Unity for Wii U will take care of some of the development guidelines
– Open beta starts today
– Gunman Clive on 3DS outsold the iOS and Android versions
– Nintendo is inviting all developers to try and make their current game available running on Wii U GamePad only, for starters
– Tomorrow at 3.30pm there will be a Miiverse session, including future developments of the service
– Business Policy update for Wii U from the Unity session: 1. No concept approval, 2. Price and date set by the developer, 3. Freemium is support, 4. Royalty share is industry standard
– A special introductory program for new developers will be introduced
– Nintendo and Unity booth are right next to each other at GDC
– Tomorrow at 2pm there will be a new developments framework announced; supports web tech such as HTML and Javascript

Nintendo has two more sessions at GDC 2013 tomorrow. We’ll post details from both as we get them.

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