Submit a news tip



Pandora’s Tower director comments on Wii U ideas

Posted on April 18, 2013 by (@NE_Brian) in News, Wii U

Ganbarion is thinking about different ways to take advantage of the Wii U’s features, and Pandora’s Tower director Toru Haga has commented.

One idea Haga has is to take advantage of the GamePad to display different perspectives. Haga explained this by drawing an analogy to tabletop RPGs. Communication is another element Ganbarion is looking at – Miiverse, more specifically.

Haga’s remarks in full:

The Wii U is a unique console with exciting features such as the GamePad. We’re currently thinking of fun ideas using these features. For example, we’re thinking of a gameplay idea that uses two screens from different perspectives, like a tabletop RPG, where players could potentially give each other objectives and progress through the game. Or like with Miiverse, where players can share their gameplay experiences easily, we were thinking of a game that focuses on communication.

But regardless of any ideas that we could potentially realize, as a developer we need to focus on how welcoming it is to the players. We took this approach when we were originally only going to use one Wii Remote for Pandora’s Tower. As a developer, we are very interested in challenging ourselves with new hardware, and we hope that everyone will look forward to our next project.

Source

Leave a Reply
Manage Cookie Settings