Animal Crossing: Happy Home Designer gets first review in Famitsu
Last week’s issue of Famitsu contained a review of Animal Crossing: Happy Home Designer. Today, we have the full translation. Head past the break to read up on the verdicts from four different editors.
Reviewer 1 – 9
Although this is a spin-off game, a great deal of content from the Animal Crossing series, like characters and furniture, is used smoothly and you get into a trance while creating elaborate rooms. It’s also nice that you can coordinate things like schools and hotels in addition to homes. It is comfortable to arrange furniture with the touch pen. You get new things such as furniture and wallpapers from the villager requests even after seeing the staff roll for the first time, so it seems like you can enjoy the game for a long time.
Reviewer 2 – 8
I’m glad that you can design exteriors of buildings and gardens in addition to indoor furniture. It’s also nice that you can coordinate interiors of schools and shops. You can also take pictures inside finished buildings while changing the owner’s roles and clothes. The evaluation after finishing a task isn’t particular, as the client’s reaction doesn’t change if you put in the required furniture, so it feels a bit desolate if you put a lot of effort to the design.
Reviewer 3 – 9
Since the game is specialized in room building, arranging furniture is greatly easier to do than in a traditional game of the series. You can upgrade items that go to institutions and shops or establish windows, doors, gardens or even environmental music, so you will unconsciously get absorbed into the game. When you’re going this far, you’d want to have a house of your own, but that unrealized dream feels real somehow. A daily report finishes the tasks of that day, and while there is also the aspect of work experience, it’s also good how you can connect with your earlier works with the report.
Reviewer 4 – 9
As this game is specialized in the home designing of the Animal Crossing series, the game isn’t as deep as the traditional series since you can’t experience the general village life. A special thing to mention is the conversations with different characters whose personalities overflow with ambiance. It’s great that thanks to these, you can enjoy the game so that it doesn’t feel repetitive. It is interesting to catch a glimpse of how a past client is living his/her life, and that also makes it worthwhile to come back to the game.
Animal Crossing: Happy Home Designer launched in Japan on Thursday. It’s coming to North America on September 25, and Europe on October 2.