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Aperion Cyberstorm’s control options detailed, including golf grip setup

Posted on January 19, 2016 by (@NE_Brian) in News, Wii U eShop

Aperion Cyberstorm is going to support a whole bunch of controllers. The Wii Balance Board might be the only exception, which I don’t believe players will be displeased about!

Speaking with Nintendo Life, developer aPriori Digital went over the different control options included in Aperion Cyberstorm. One of these is simply using the Wii Remote for “something like a golf grip.”

Here’s the full explanation from aPriori:

Regarding controllers, we’ve tried to support every official option as far as possible — sorry, no balance board…

As we said last year, the game will support a Wii Remote without an attached Nunchuk. We figured there are a lot lying around or cheap to buy, so getting five players together should be simpler than other options. When we got down to it, we realised the logistics of mapping a twin stick shooter to that device.

How it works is something like a golf grip. Players point with the IR sensor in the direction they want to shoot, and use the D-pad to move. Abilities sit on the 1 and 2 buttons. It might take some players a bit of time to get used to that, so we’ve included an autofire option as well. The plug-in classic controllers work, too!

Wii Remote and Nunchuk is supported, and this too uses either IR or autofire, and lefty-flip on the ability activating buttons.

Pro controllers can be used with a lefty flip on the ability triggers and control sticks. It’s my recommended option!

Because the game might be played at a show or with people who play in a certain way, we’ve popped the above options into a secondary menu in the ship select screen. That lets the player customise the controller to suit them — no more playing with inverted controls if you don’t want to!

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