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Mario + Rabbids Kingdom Battle tech analysis

Posted on September 8, 2017 by (@NE_Brian) in Switch, Videos

Digital Foundry is back in action with a new technical analysis. In its latest video, Mario + Rabbids Kingdom Battle gets the spotlight.

One aspect Digital Foundry brings up is resolution. When docked, Mario + Rabbids Kingdom Battle runs at 900p. The resolution drops to 600p when playing in portable mode. However, this is masked by good implementation of anti-aliasing, so in handheld more in particular, the resolution drop isn’t really noticeable. Smooth edges and depth of field also help.

Mario + Rabbids Kingdom Battle runs at a smooth 30 frames per second. You may encounter a few dips occasionally, but on the whole any issues are “quite rare.” This applies to both battles and moving around the world.

Other good news concerns loading times. Mario + Rabbids Kingdom Battle often does not require new data to be loaded. When loading does take place, it’s only a few seconds long.

You can watch the full analysis from Digital Foundry below. The site talks on some other aspects, such as graphical effects.

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