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Rune Factory: Oceans details

Posted on October 22, 2010 by (@NE_Brian) in News, Wii

– Devs looking to cut down on load times
– Transitions between areas only take around two seconds
– Character models are front and center during conversations
– Character portraits have been eliminated for conversations
– Producer Yoshifumi Hashimoto wants characters to feel “alive”
– Hashimoto thinks 3D helps makes the events feel more dramatic

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