The Swords of Ditto: Mormo’s Curse update out now (version 1.16.03)
The Swords of Ditto: Mormo’s Curse has a new update on Switch. Version 1.16.03 is live, which contains a whole bunch of fixes that go back to before the game was released.
Below are the full patch notes:
Another update is already in the pipeline for The Swords of Ditto. It will include:
Fixed, awaiting LotCheck submission (1.17.xx)
- Fixed a number of minor localisation layout issues
- Updated to DATs 203 to fix a few level layout issues that have been found
- Prevented Spinners from digging underground if they are in a trigger area that waits for them to die
- The Nemesis no longer follows players into dungeons in earlier Eras
- Fixes to Celestial Token amounts and the status of the Serendipity Shrines when swapping between Game Modes
- [SWITCH] Fix for saving icon size being incorrect in French
- Fixed occasional issue with dungeon wall tiling
- Improved RNG for Chests to be less likely to award large cash, and more likely to award interesting drops
- Fix for rare crash when sleeping until the last day
- Fix for crash in Castle Sticker when the enemy it is tracking no longer exists
- Strengthened the checking for the death of enemies that fall into holes when their health is already depleted
- Increased bomb damage
- Prevented the player from regenerating health when Fate’s Ring is equipped
- Game will recover a player’s save if they had started a new story as a Sword instead of a normal person and they couldn’t leave the room
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