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The Swords of Ditto: Mormo’s Curse update out now (version 1.16.03)

Posted on May 18, 2019 by (@NE_Brian) in News, Switch eShop

The Swords of Ditto

The Swords of Ditto: Mormo’s Curse has a new update on Switch. Version 1.16.03 is live, which contains a whole bunch of fixes that go back to before the game was released.

Below are the full patch notes:

Another update is already in the pipeline for The Swords of Ditto. It will include:

Fixed, awaiting LotCheck submission (1.17.xx)
  • Fixed a number of minor localisation layout issues
  • Updated to DATs 203 to fix a few level layout issues that have been found
  • Prevented Spinners from digging underground if they are in a trigger area that waits for them to die
  • The Nemesis no longer follows players into dungeons in earlier Eras
  • Fixes to Celestial Token amounts and the status of the Serendipity Shrines when swapping between Game Modes
  • [SWITCH] Fix for saving icon size being incorrect in French
  • Fixed occasional issue with dungeon wall tiling
  • Improved RNG for Chests to be less likely to award large cash, and more likely to award interesting drops
  • Fix for rare crash when sleeping until the last day
  • Fix for crash in Castle Sticker when the enemy it is tracking no longer exists
  • Strengthened the checking for the death of enemies that fall into holes when their health is already depleted
  • Increased bomb damage
  • Prevented the player from regenerating health when Fate’s Ring is equipped
  • Game will recover a player’s save if they had started a new story as a Sword instead of a normal person and they couldn’t leave the room

Source 1, Source 2

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